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Eta statya o geroe kompyuternoj igry drugie znacheniya Klaud Klaud Strajf yap クラウド ストライフ Kuraudo Sutorajfu angl Cloud Strife personazh franshizy Final Fantasy i protagonist kompyuternyh rolevyh igr Final Fantasy VII 1997 Final Fantasy VII Remake 2020 Final Fantasy VII Rebirth 2024 i animacionnogo filma Poslednyaya fantaziya VII Deti prishestviya 2005 razrabotannyh kompaniej Square Enix On igraet vtorostepennuyu rol v drugih proektah podserii Kompilyaciya Final Fantasy VII i figuriruet v razlichnyh proizvedeniyah za predelami franshizy vklyuchaya igrovye serii Kingdom Hearts ot Square Enix i Disney i Super Smash Bros ot Nintendo S izobrazheniem Klauda vypuskalos bolshoe kolichestvo tovarov po motivam Kompilyacii i drugih proektov s ego uchastiem takih kak ekshen figurki Klaud Strajfクラウド ストライフKoncept art Klauda Strajfa dlya Final Fantasy VII Hudozhnik Tecuya Nomura Istoriya poyavlenijIgrovaya seriya Final FantasyPervoe poyavlenie Final Fantasy VII 1997 Ideya Yosinori Kitase Kadzusige Nodzima Tecuya Nomura Hironobu SakagutiHudozhnik Tecuya NomuraOzvuchivanie Yaponskaya versiya Kenyu Horiuti Ehrgeiz arkadnaya versiya Nodzomu Sasaki Ehrgeiz konsolnaya versiya Takahiro Sakurai 2002 nastoyashee vremya Yukihiro Ajdzava Final Fantasy VII Remake v yunosti Anglijskaya versiya Stiv Byorton 2002 2018 Kodi Kristian 2020 nastoyashee vremya Mejdzhor Dodson Final Fantasy VII Remake v yunosti HarakteristikiPol muzhskojRod zanyatij Pehotinec nayomnik kurerDopolnitelnye svedeniyaOruzhie Mech Bastera Mechi Sliyaniya Mediafajly na Vikisklade Klauda pridumal Tecuya Nomura dizajner personazhej serii Final Fantasy vo vremya sozdaniya Final Fantasy VII Nomura stal odnim iz samyh vliyatelnyh razrabotchikov proekta i pomog prorabotat lichnost glavnogo geroya Rukovoditel razrabotki FFVII Yosinari Kitase i odin iz scenaristov Kadzusige Nodzima hoteli sozdat personazha s tainstvennym proshlym kotoryj ne byl by pohozh na tipichnogo geroya Posle vyhoda igry Nomura pererabotal dizajn Klauda dlya Detej prishestviya sdelav ego bolee realistichnym a takzhe pridumal dlya personazha novoe vooruzhenie i kostyum Pri razrabotke Remake dizajnery takzhe stremilis pridat klassicheskomu dizajnu Klauda realistichnyj vid Klaud udostoilsya preimushestvenno polozhitelnyh otzyvov kritikov i fanatov On obryol status kultovogo personazha v igrovoj industrii i neodnokratno privodilsya v primer v kachestve slozhnogo i prorabotannogo protagonista a takzhe obrazcovogo nenadyozhnogo rasskazchika s psihicheskim rasstrojstvom Krome togo nekotorye recenzenty pripisali emu rol messii poskolku kak v originalnoj igre tak i v animacionnom filme on i podderzhivayushie ego soyuzniki protivostoyat zlu v lice Sefirota Takzhe Klaud regulyarno zanimaet lidiruyushie mesta v spiskah i oprosah o luchshih geroyah videoigr ot takih izdanij kak Famitsu i Kniga rekordov Ginnessa i ostayotsya lyubimym i populyarnym personazhem u fanatov franshizy SozdanieNa rannej stadii razrabotki Final Fantasy VII sotrudniki Square reshili chto v igre budet odin konkretnyj glavnyj geroj ne zhelaya povtoryat opyt s Final Fantasy VI 1994 gde takih glavnyh geroev bylo neskolko Soglasno rannim narabotkam syuzheta za avtorstvom Hironobu Sakaguti prototip Klauda byl chastyu organizacii kotoraya stremilas unichtozhit Mako reaktory Nyu Jorka Rabota nad proektom priostanovilas iz za zanyatosti razrabotchikov nad igroj Chrono Trigger 1995 Zatem nebolshaya gruppa v kotoruyu voshli Kitase i Nomura pristupila k sozdaniyu demoversii dlya Nintendo 64 s ispolzovaniem tryohmernoj grafiki Kitase i Nomura prishli k soglasheniyu chto Klaud budet odnim iz tryoh glavnyh personazhej odnako na tot moment u Nomury ne bylo vozmozhnosti oznakomitsya s profilyami etih personazhej i gotovym scenariem igry Pri sozdanii dizajna personazhej Nomura takzhe produmyval ih predystorii On delilsya svoim videniem s drugimi razrabotchikami vo vremya obshih sobranij a takzhe s pomoshyu otdelno peredannyh zametok Nomure ne nravilos chto dejstvuyushie lica Final Fantasy IV 1991 ostavalis samymi populyarnymi personazhami franshizy hotya s momenta reliza igry vyshlo eshyo dva prodolzheniya poetomu on voznamerilsya sozdat yarkih i zapominayushihsya glavnyh geroev Avtor koncept artov personazhej predydushih igr serii Final Fantasy Yositaki Amano ukazal na kontrast mezhdu glavnym geroem i glavnym zlodeem igry v to vremya kak Klaud izobrazhalsya molodym i pylkim yunoshej Sefirot predstaval iz sebya bolee zrelogo i hladnokrovnogo muzhchinu Amano nazval etot duet zanyatnym i neobychnym Sozdavaya Klauda i Sefirota Nomura imel chyotkoe predstavlenie ih sopernichestva osnovannoe na legendarnom protivostoyanii Miyamoto Musasi i Sasaki Kodziro prichyom Klaud i Sefirot voploshali obrazy samih Musasi i Kodziro Vneshnost Sefirota dizajner opisal odnim slovom kakkoii yaponskim terminom harakterizuyushim privlekatelnogo i hladnokrovnogo cheloveka Kitase i Nodzima prorabotali predystoriyu Klauda i ego vzaimootnosheniya s Sefirotom Vo vremya napisaniya scenariya k igre Nodzima uvidel demonstracionnuyu pozu Klauda razrabotannuyu planirovshikom sobytij Motomu Toriyamoj kotoraya demonstrirovala hvastlivost i gordynyu glavnogo geroya Eta animaciya natolknula Nodzimu na sozdanie podsyuzheta s falshivoj lichnostyu Klauda Zatem Nodzima pridumal Zaka Fejra SOLDATa na kotorogo ravnyalsya Klaud Nodzima opustil v scenarii syuzhetnuyu liniyu kasayushuyusya lichnosti Klauda a Kitase ne znal o roli Zaka v igre vplot do testirovaniya igry Oznakomivshis so scenariem Nodzimy Kitase reshil pereosmyslit obraz Klauda sdelav ego bolee celeustremlyonnym i dobrozhelatelnym Eshyo odnoj novatorskoj dlya franshizy ideej stalo vvedenie lyubovnogo treugolnika mezhdu Klaudom i geroinyami Tifoj Lokhart i Ajris Gejnsboro Nodzima sravnil otnosheniya Klauda i Tify s otnosheniyami odnogo iz svoih druzej iz detskogo sada i provyol parallel mezhdu Ajris i svoej odnoklassnicej kotoraya perevelas v shkolu v seredine uchebnogo semestra Po iznachalnoj zadumke scenaristov Sefirot manipuliroval Klaudom i vydaval sebya za ego sozdatelya Kak i v itogovoj versii syuzheta Klaud postepenno osoznaval chto iz za eksperimentov Sin Ra i sobstvennoj neuverennosti on ne mog protivostoyat vliyaniyu Sefirota V proshlom Klaud dolzhen byl kakim to obrazom ranit Tifu iz za chego u devushki ostavalsya bolshoj shram na spine i razvivalas amneziya Kitase otklonil predlozhennuyu Masato Kato scenu v kotoroj Klaud i Tifa vyhodili iz konyushni Chokobo na utro pered finalnoj bitvoj prezhde chem posledovat za Klaudom Tifa oglyadyvalas po storonam Kitase nazval scenu slishkom otkrovennoj a Nodzima ekstremalnoj Tem ne menee Kitase reshil sohranit etot epizod no pereosmyslil ego soderzhanie v konechnom variante Tifa proiznosit dvusmyslennuyu frazu prezhde chem ekran zatemnyaetsya Po slovam Nodzimy nikto iz razrabotchikov i predstavit ne mog kak mnogo vnimaniya privlechyot eta scena v budushem Nodzima namerevalsya vystroit emocionalnuyu svyaz mezhdu igrokom i protagonistom Dlya etogo on propisyval sceny takim obrazom chtoby igroki mogli sami dodumat mysli glavnogo geroya Nodzima ispolzoval tumannye vospominaniya Klauda kak sredstvo oznakomleniya igrokov s osobennostyami mira Final Fantasy VII o kotoryh Klaudu napominali drugie obitateli Planety Chtoby podcherknut individualnost Klauda razrabotchiki pridumali dlya nego neskolko firmennyh chert takih kak koronnaya fraza mne vsyo ravno i demonstracionnaya poza Toriyamy Oglyadyvayas nazad Nomura i rukovoditel razrabotki Final Fantasy VII Remake 2020 Naoki Hamaguti nazvali Klauda pridurkovatym personazhem Po mneniyu Nomury nesmotrya na to chto v proektah posledovavshih za Final Fantasy VII podchyorkivalas krutost Klauda v originalnoj igre s nim bylo svyazano mnogo komichnyh i glupyh momentov Po mneniyu Nomury Klaud obzavyolsya bolshoj populyarnostyu u fanatov blagodarya podsyuzhetu s ego falshivoj lichnostyu iz scenariya Nodzimy Dizajn Rannij nabrosok dizajna Klauda Hudozhnik Tecuya Nomura V dopolnenie k testovym modelyam iz demoversii 1995 goda Nomura i neskolko drugih hudozhnikov sozdali obrazy drugih personazhej v chastnosti Klauda Hironobu Sakaguti vpechatlil avtorskij stil Nomury kotoryj ranee risoval monstrov dlya Final Fantasy V 1992 i VI poetomu on poruchil emu pridumat dizajn geroev Final Fantasy VII V rannih materialah igry upominalis dva klassa Klauda fehtovalshika maga 魔法剣士 Maho Kenshi i berserkera バーサーカー Basaka Dizajn glavnogo geroya preterpel mnozhestvo izmenenij Iznachalno u nego byli zachyosannye nazad chyornye volosy kotorye kontrastirovali s dlinnymi serebristymi volosami Sefirota i minimizirovali kolichestvo poligonov igrovoj modeli Tem ne menee Nomura hotel sdelat Klauda bolee primechatelnym i podcherknut ego osnovnogo protagonista poetomu pererabotal dizajn personazha dopolniv ego obraz torchashimi svetlymi volosami Takzhe dizajner namerevalsya sdelat Klauda vyshe chem v demoversii SGI Onyx V to vremya kak dizajn Klauda sozdavalsya v techenie pyati etapov sushestvovala mificheskaya shestaya bolee vysokaya versiya Klauda s atleticheskim teloslozheniem Amano kotoryj zanimalsya illyustraciyami personazhej dlya predydushih igr Final Fantasy risoval reklamnye materialy dlya FFVII vzyav za osnovu tvorchestvo Nomury Po slovam Amano iz za tehnicheskih ogranichenij platformy Playstation personazhi ne mogli vyglyadet realistichno Hudozhnik prishyol k vyvodu chto meshkovatye shtany Klauda kotorye suzhayutsya k nizu napominayut tradicionnuyu yaponskuyu hakamu Iznachalno mech Bastera yap バスターソード Basuta Sōdo Klauda byl menshe po razmeru i imel menee shirokoe lezvie Takzhe oruzhie bylo osnasheno prikreplyonnoj k efesu cepyu magnitami pozvolyayushimi perenosit ego za spinoj i v bolshe stepeni napominalo mechi narodov zapada V posleduyushih illyustraciyah lezvie mecha uvelichilos do takoj stepeni chto Nomura oharakterizoval ego kak gigantskij kuhonnyj tesak iz neochishennoj stali Sotrudniki Square pridumali mini igru s uchastiem Klauda v kotoroj tot peredvigalsya na motocikle V illyustraciyah Nomury etim motociklom byl Hardy Daytona ハーディ デイトナ Hadi Deitona prinadlezhashij Sin Ra Nomura sproektiroval ego dizajn na osnove realno sushestvuyushego motocikla Yamaha V Max Pererabotka dizajna Obraz v Detyah prishestviya Nomura soglasilsya kurirovat Detej prishestviya iz za privyazannosti k Klaudu Prinimaya vo vnimanie chto Klaud byl bolee pozitivnym personazhem v Final Fantasy VII chem v animacionnom filme Nomura tem ne menee ne veril chto fanatam zapomnilsya optimistichnyj obraz personazha po eto prichine on pisal scenarij takim obrazom chtoby vernut Klauda v ego privychnoe dlya fanatov sostoyanie Po slovam Nomury Klaud nachal vesti mirnuyu zhizn odnako perezhitye im neschastya v Final Fantasy VII ostavili dyru v ego serdce iz za chego on boitsya poteryat to chto imeet Arka personazha Klauda iz filma posvyashena ego borbe s samobichevaniem V otlichie ot drugih personazhej nedostatki kotoryh po mneniyu Nomury svodilis k chudakovatosti uyazvimost Klauda delaet ego bolee chelovechnym Nodzima nazval proshenie klyuchevoj temoj Detej prishestviya Vooruzhivshis mechom i provodya vremya v srazheniyah Klaud izo vseh pytaetsya zasluzhit ego Nodzima hotel pokazat zamknutost Klauda s pomoshyu ego mobilnogo telefona personazh nikogda ne otvechaet na zvonki predpochitaya proslushivat soobsheniya Iznachalno v scene s pogruzheniem telefona pod vodu na ego ekrane dolzhno bylo vysvetitsya imya Ajris odnako Nodzima schyol opisanie etogo epizoda slishkom zhutkim i pereosmyslil ego Voobrazhaemyj volk kotoryj neskolko raz poyavlyaetsya ryadom s Klaudom olicetvoryaet samuyu glubokuyu chast ego dushi a takzhe yavlyaetsya metaforicheskim voplosheniem bremeni kotoroe on nesyot ischezaet v final filma Nomura nazval odnu iz poslednih scen s ulybayushimsya Klaudom svoej lyubimoj podcherknuv otsutstvie dialogov i smushenie personazha Kompozitor Nobuo Uemacu vdohnovlyalsya etoj scenoj vo vremya napisaniya muzyki dlya filma otmetiv chto igrokam kotorye zakonchili FFVII bylo trudno predstavit ulybku na lice Klauda Nomura hotel chtoby Klaud sushestvenno otlichalsya ot ostalnyh personazhej Hudozhniki sozdali okolo 30 razlichnyh modelej ego lica i izmenili prichyosku personazha chtoby sdelat eyo bolee realistichnoj i pokazat chto s momenta okonchaniya originalnoj igry proshlo dva goda Animatory pytalis vossozdat klassicheskij obraz Klauda odnako bystro otkazalis ot etoj idei poskolku chereschur bolshie glaza personazha vyglyadeli prosto otvratitelno Po zavershenii raboty nad prologom filma hudozhniki dorabotali lico Klauda V to vremya kak s prichyoskoj personazha ne vozniklo nikakih problem sozdateli ne mogli pridumat dlya nego novyj kostyum V konechnom itoge oni reshili ne uslozhnyat ego garderob i podobrali odezhdu v kotoroj emu bylo by komfortno srazhatsya Iznachalno Klaud dolzhen byl nosit chyornuyu robu kotoruyu zatem dizajnery zamenili na dlinnyj perednik pokryvayushij levuyu polovinu ego tela Na sozdanie novogo oruzhiya Klauda sozdatelej Detej prishestviya natolknula shutka fanatov o tom chto esli v originalnoj igre Klaud vladel odnim ogromnym mechom znachit v sikvele takih mechej u nego dolzhno byt neskolko Eto oruzhie razrabotchiki nazvali mechami sliyaniya yap 合体剣 Gattai Ken Na originalnom koncept arte Klaud nosil za spinoj shest odinakovyh mechej odnako zatem dizajnery pridumali shest novyh otlichayushihsya po forme mechej kotorye Klaud mog obedinit v odin mech Hotya iznachalno hudozhniki schitali chto animirovat etot process poprostu nevozmozhno oni v konechnom itoge reshili realizovat etot zamysel poskolku mechi kazalis interesnoj nahodkoj dlya povestvovaniya Dizajn novogo motocikla Klauda pod nazvaniem Fenrir フェンリル razrabotal Takayuki Takea kotoryj poluchil ukazanie ot sozdatelej filma modernizirovat Hardy Daytona iz Final Fantasy VII V originalnoj igre silnejshim priyomom Klauda byl Omnislesh yap 超究武神覇斬 Tyoukyubusinhazan Nomura pridumal bolee bystruyu versiyu ataki i nazval eyo Omnislesh Versiya 5 yap 超究武神覇斬ver 5 Komanda sochla eto nazvanie zabavnym poskolku Nomura vdohnovilsya slovami Tidusa glavnogo geroya igry Final Fantasy X 2001 o tom chto specificheskie nazvaniya usilivayut volnenie u drugih lyudej V rasshirennoj versii filma s podzagolovkom Complete byli pokazany dopolnitelnye sceny s uchastiem Klauda chast iz kotoryh otsylala k sobytiyam iz originalnoj igry Square Enix reshili vklyuchit v film bolshe scen gde personazh vzaimodejstvuet s detmi chtoby bolee podrobno raskryt ego arku personazha Krome togo hronometrazh finalnoj bitvy uvelichilsya na neskolko minut v chastnosti poyavilas scena v kotoroj Sefirot pronzaet Klauda mechom i podnimaet ego nad zemlyoj vosproizvodya analogichnyj moment iz FFVII Krome togo srazhenie v rasshirennoj versii filma smotritsya bolee realistichno za schyot togo chto Klaud stradaet ot poteri krovi Obraz v Remake Vo vremya sozdaniya fajtinga Dissidia Final Fantasy 2008 Nomura zayavil chto v nyom Klaud budet znachitelno hudee chem v Final Fantasy VII iz za graficheskih ogranichenij tehnologii 3D dlya PlayStation Portable V igru takzhe byl dobavlen ego kostyum iz Detej prishestviya Pervonachalnyj redizajn Klauda dlya Final Fantasy VII Remake 2020 znachitelno otlichalsya ot klassicheskogo odnako vposledstvii byl dorabotan chtoby bolshe pohodit na originalnuyu versiyu Nomury V odnom iz pervyh epizodov originalnoj igry Klaud pereodevaetsya v zhenskoe plate chtoby spasti Tifu Poskolku eta scena schitaetsya kultovoj u fanatov FFVII Nomura zaveril ih chto ona obyazatelno sohranitsya v Remake Kazusige Nodzima hotel chtoby vzaimootnosheniya mezhdu Klaudom Tifoj i Barretom byli bolee estestvennymi Nesmotrya na opaseniya za kachestvo proekta dlya Nodzimy bylo vazhno vossoedinit igrokov s polyubivshimisya im personazhami Po slovam Kitase razrabotchiki hoteli pokazat Klauda v Remake bolee neopytnym i legkomyslennym chem v Detyah prishestviya tak kak v igre on byl eshyo ne dostatochno zrelym So rukovoditel razrabotki Remake Naoki Hamaguti otmetil chto kak i v originalnoj FFVII igroki mogut samostoyatelno opredelit otnoshenie Klauda k zhenskim personazham pri pomoshi dialogovogo okna Nomura udelil bolshoe vnimanie muzykalnoj sostavlyayushej igry v chastnosti teme Hollow kotoraya otrazhaet dushevnoe sostoyanie Klauda Ozvuchivanie Takahiro Sakurai nachal ozvuchivat Klauda s igry Kingdom Hearts 2002 V Final Fantasy VII otsutstvovala ozvuchka personazhej Vpervye Klaud zagovoril v fajtinge Ehrgeiz 1998 v arkadnoj versii igry ego ozvuchil Kenyu Horiuti a v konsolnoj Nodzomu Sasaki Nachinaya s Kingdom Hearts postoyannym yaponskim golosom personazha stal sejyu Takahiro Sakurai Rezhissyor ozvuchki igry Teruaki Sugavara posovetoval Nomure priglasit Sakurai porabotat nad kakim nibud proektom Square Enix Pervonachalno Nomura poprosil Sakurai ozvuchit glavnogo geroya igry The Bouncer 2000 Siona Barzada no uslyshav ego golos schyol sejyu bolee podhodyashim dlya roli Klauda Sakurai poluchil scenarij bez kakogo libo vizualnogo ryada i po pribytii na zapis byl uveren chto budet ozvuchivat drugogo personazha Pri rabote nad Detmi prishestviya Nomura hotel sozdat kontrast mezhdu golosami Klauda i Vinsenta chtoby podcherknut razlichie mezhdu nimi Prinimaya uchastie v polnocennom prodolzhenii kultovoj igry Final Fantasy VII Sakurai ispytyval bolshuyu otvetstvennost chem vo vremya ozvuchivaniya Klauda v serii Kingdom Hearts nekotorye kollegi sejyu byli bolshimi fanatami FFVII i v shutku zayavlyali chto ne prostyat ego esli on ne spravitsya s rolyu Aktyor nazval Klauda iz originalnoj igry nepohozhim na personazha kotorogo on ozvuchil v drugih proektah Square Enix v svyazi s chem emu ne vsegda legko sootnosit dva etih obraza Vo vremya zapisi replik rezhissyor ozvuchivaniya skazal Sakurai chto Klaud dolzhen ostavatsya nepokolebimym vne zavisimosti ot tyazhesti vypavshih na ego plechi ispytanij Hotya bolshuyu chast svoih replik Sakurai zapisyval otdelno u nego bylo neskolko sovmestnyh zapisej s Ayumi Ito sejyu Tify Vo vremya etih zapisej Sakurai chuvstvoval sebya opustoshyonnym nahodya dialogi s Tifoj dovolno boleznennymi dlya Klauda on iskrenne sochuvstvoval svoemu personazhu a takzhe poschital chto Klaudu bylo tyazhelo podderzhivat otkrovennye razgovory So slov sejyu na zavershenie nekotoryh scen ushlo bolshe goda on slushal chyotkie ukazaniya rezhissyora ozvuchivaniya i zapisal mnozhestvo dublej Po mneniyu Sakurai molchanie Klauda pozvolyaet ponyat personazha luchshe chem ego razgovory Sejyu otmetil chto nesmotrya na obladanie geroicheskimi kachestvami Klaud smotrit na zhizn cherez prizmu negativa i v nekotoryh sluchayah ostayotsya ochen chuvstvitelnym Buduchi fanatom originalnoj Final Fantasy VII Sakurai ponachalu schital Klauda bolee holodnym personazhem no zatem nachal rassmatrivat ego kak sentimentalnogo cheloveka Posle vyhoda filma Sakurai s neterpeniem zhdal reakcii fanatov ozhidaya kak polozhitelnuyu tak i otricatelnuyu kritiku odnako bolshaya chast doshedshih do nego otzyvov byla pozitivnoj Vo vremya raboty nad Crisis Core Final Fantasy VII 2007 Sakurai chuvstvoval chto Klaud kotoryj po prezhnemu ostavalsya introvertom vel sebya kak obychnyj podrostok i reshil ozvuchit ego sootvetstvuyushim obrazom Krik otchayaniya Klauda posle smerti Zaka proizvyol silnoe vpechatlenie na Sakurai kotoryj prodelal bolshuyu rabotu chtoby pravilno peredat emocionalnyj ton finala Sakurai schitaet rol Klauda odnoj iz vazhnejshej v svoej karere tak kak personazh napominaet emu o ego sobstvennom proshlom Sakurai nazval Remake samym tyazhyolym proektom s uchastiem Klauda nad kotorym emu dovelos rabotat On neskolko raz perezapisyval svoi repliki i chuvstvoval rukovodstvo rezhissyora ozvuchivaniya Nomura utochnil chto interpretaciya Klauda v Remake ne pohozha na drugie on pytaetsya vesti sebya kruto no zachastuyu ne preuspevaet v etom i proizvodit vpechatlenie neuklyuzhego cheloveka Nomura hotel chtoby Sakurai izobrazil imenno takogo personazha Takzhe razrabotchiki prilozhili mnogo usilij dlya poiska aktyora na rol yunogo Klauda iz fleshbeka Chtoby luchshe peredat derevenskie korni Klauda oni nanyali rebyonka iz selskoj mestnosti vmesto izvestnogo aktyora Im stal 13 letnij Yukihiro Ajdzava V bolshinstve proektov anglijskoj versii Klauda ozvuchil Stiv Byorton Square Enix priglasila Byortona ozvuchit Klauda v anglijskoj versii filma nahodyas pod bolshim vpechatleniem ot ego aktyorskoj igry v filme Poslednij zamok 2001 Rol Klauda v Detyah prishestviya stala pervoj rabotoj Byortona v kachestve aktyora dublyazha ot kotoroj on poluchil udovolstvie Byorton priznalsya chto Klaud stal nastoyashim vyzovom dlya nego kak dlya aktyora i rabota nad personazhem dalas emu s trudom Takzhe on byl priyatno udivlyon chto fanaty uznayut ego kak aktyora ozvuchivaniya Klauda kotorogo on opisal kak odnogo iz samyh krutyh personazhej a sebya nazval schastlivchikom tak kak emu dovelos ozvuchit ego Nesmotrya na to chto Byorton vyrazil zhelanie vernutsya k roli Klauda v remejke Final Fantasy FVII Square Enix zamenila ego na Kodi Kristiana V svoyu ochered Byorton poblagodaril kompaniyu za mnogoletnee sotrudnichestvo i pozhelal Kristianu udachi Kristian zayavil chto Square Enix okazala emu bolshuyu chest priglasiv ozvuchivat takogo kultovogo personazha i poobeshal sdelat eto v luchshem vide Takzhe Kristian vyskazalsya o Byortona kak o predydushem ispolnitele roli Stiv ty prolozhil put Ty sdelal etogo personazha takim kakoj on est i vnyos svoj vklad v formirovanie naslediya i poobeshal ne posramit chest predshestvennika Kristian vdohnovlyalsya zapisyami Byortona pri sozdanii svoej interpretacii personazha Na anglijskom yazyke yunogo Klauda ozvuchil Mejdzhor Dodson PoyavleniyaFinal Fantasy VII Klaud predstayot kak nayomnik nanyatyj gruppoj ekoterroristov pod nazvaniem LAVINA kotoraya protivostoit megakorporacii Sin Ra Provozglasiv sebya byvshim SOLDATom yap 元ソルジャー Moto Soruja Klaud pomogaet lideru LAVINY Barretu Uollesu vzorvat Mako reaktor predstavlyayushij soboj elektrostanciyu kotoraya istoshaet Potok Zhizni Planety Klaud utverzhdaet chto ranshe byl SOLDATom pervogo klassa chlenom elitnogo boevogo podrazdeleniya Sin Ra Nesmotrya na svoyu nelyudimost i zainteresovannost isklyuchitelno v oplate za rabotu so vremenem Klaud pronikaetsya duhom tovarishestva V zavisimosti ot vybora igroka on takzhe mozhet byt bolee druzhelyubnym k chlenam LAVINY Kogda k nemu obrashaetsya za pomoshyu ego podruga detstva i chlen LAVINY Tifa Lokhart Klaud soglashaetsya prodolzhit rabotu s gruppoj V dalnejshem Klaud znakomitsya s Ajris Gejnsboro zhitelnicej trushob Midgara Soglasivshis byt eyo telohranitelem v obmen na svidanie Klaud pomogaet Ajris skrytsya ot Sin Ra kotoraya namerevaetsya zahvatit eyo poskolku ona yavlyaetsya poslednej predstavitelnicej drevnej rasy izvestnoj kak Cetra Za vremya sovmestnogo vremyaprovozhdeniya mezhdu Klaudom Tifoj i Ajris voznikaet lyubovnyj treugolnik Kogda partiya Klauda pokidaet Midgar on rasskazyvaet svoim tovarisham istoriyu iz proshlogo svyazannuyu s Sefirotom legendarnym SOLDATom i glavnym antagonistom igry a takzhe obstoyatelstva ischeznoveniya Sefirota pyatyu godami ranee Prisoedinivshis k SOLDATam chtoby stat takim kak Sefirot Klaud hotel otpravitsya na bolshuyu missiyu kogda u nego poyavitsya takaya vozmozhnost poskolku iz za zavershenie konflikta Sin Ra s narodom Vutaj on ne smog stat geroem vojny Sefirot kotoryj soprovozhdal Klauda na missii nachal postepenno somnevatsya v svoej chelovechnosti Vmeste s Sefirotom Klaud vernulsya v rodnuyu derevnyu Nibelhejm chtoby osmotret neispravnyj Mako reaktor Tam Sefirot izuchil dokumenty kasayushiesya Dzhenovy vnezemnoj formy zhizni i svoej materi posle chego oshibochno schyol sebya Cetra i obvinil lyudej v ischeznovenii etoj rasy V konechnom itoge Sefirot obrushil svoyu yarost na Nibelhejm szhyog derevnyu i ubil nekotoryh iz eyo zhitelej Klaud stolknulsya s nim v Mako reaktore na gore Nibel i yakoby ubil ego Sam Klaud oproverg etu versiyu buduchi ne v sostoyanii vspomnit kak emu udalos vyzhit v bitve s Sefirotom kotoromu on byl ne rovnya Mnogochislennye vizualnye i zvukovye podskazki ukazyvayut na povrezhdyonnuyu pamyat Klauda On nachinaet neproizvolno vspominat sceny iz svoego proshlogo vremya ot vremeni padaya na zemlyu i hvatayas za golovu ot muchitelnoj boli buduchi ne v sostoyanii vspomnit nekotorye veshi v chastnosti sushestvovanie SOLDATa pervogo klassa po imeni Zak Kogda Sefirot nachinaet manipulirovat ego rassudkom on zayavlyaet Klaudu chto u nego ne bylo nikakogo proshlogo a na svet on poyavilsya v rezultate eksperimenta Sin Ra po klonirovaniyu Sefirota Klaud osoznayot chto ne mozhet vspomnit o tom kak i kogda prisoedinilsya k SOLDATam On nachinaet schitat sebya neudavshimsya eksperimentom i propadaet bez vesti Nekotoroe vremya spustya chleny partii obnaruzhivayut ego v polusoznatelnom sostoyanii vyzvannom otravlyayushim vozdejstviem Mako Vyyasnyaetsya chto Klaud nikogda ne byl SOLDATom a vmesto etogo sostoyal v ryadah pehotincev armii Sin Ra Vo vremya missii v Nibelhejme Klaud nahodilsya v podchinenii Sefirota i Zaka On ne raskryl svoyu lichnost odnoselchanam iz za chuvstva styda Posle togo kak Sefirot pobedil Zaka v Mako reaktore na gore Nibel Klaud sumel zastat ego vrasploh i sbrosit v Potok Zhizni poschitav chto tot pogib Zatem ego i Zaka zahvatil vedushij uchyonyj Sin Ra professor Hodzyo i sdelal iz nih svoih podopytnyh Pozzhe Zaku udalos vybratsya iz zatocheniya i prihvativ s soboj Klauda on otpravilsya v Midgar gde popal v zasadu pehotincev Sin Ra kotorye rasstrelyali ego v neravnom boyu Iz za vozdejstviya izlucheniya Mako i inekcii kletok Dzhenovy razum Klauda sozdal falshivuyu lichnost v znachitelnoj stepeni osnovannuyu na lichnosti Zaka i neprednamerenno styor poslednego iz svoih vospominanij Vosstanoviv svoyu nastoyashuyu lichnost Klaud vnov stanovitsya liderom partii i provodit noch s Tifoj pered finalnoj bitvoj V konce igry Sefirot v poslednij raz voznikaet v soznanii Klauda no terpit porazhenie v srazhenii odin na odin Kompilyaciya Final Fantasy VII Dizajn Klauda byl pererabotan dlya filma Poslednyaya fantaziya VII Deti prishestviya Tak naprimer na smenu mechu Bastera prishli mechi sliyaniya a osnovnym transportnym sredstvom personazha stal motocikl Fenrir Klaudu otvedena vtorostepennaya rol v mobilnoj igre Before Crisis 2004 prikvele sobytiya kotorogo razvorachivayutsya za 6 let do nachala Final Fantasy VII Protagonist yavlyayushijsya chlenom gruppy tajnyh operativnikov Sin Ra Turok znakomitsya s Klaudom v to vremya kogda tot sluzhil v pehote Sin Ra chtoby v budushem prisoedinitsya k SOLDATam V igre demonstriruetsya iskusstvo Klauda v fehtovanii a takzhe raskryvaetsya ego rol vo vremya unichtozheniya Nibelhejma V kompyuternom animacionnom filme Deti prishestviya 2005 syuzhet kotorogo nachinaetsya dva goda spustya s momenta okonchaniya Final Fantasy VII Klaud i Tifa zhivut v gorode Edzh vmeste s Marlin priyomnoj docheryu Barreta i Denzelom sirotoj stradayushim ot smertelnoj bolezni pod nazvaniem geostigma Klaud perestal byt nayomnikom i osnoval Sluzhbu dostavki Strajfa yap ストライフ デリバリーサービス Sutorajfu Deribari Sabisu ofis kotoroj nahoditsya v novom bare Tify Vo vremya razgovora s Tifoj posle ischeznoveniya Denzela i Marlin vyyasnyaetsya chto Klaud takzhe bolen geostigmoj Pri etom on prebyvaet v otchayanii ot nesposobnosti zashitit svoih druzej i novuyu semyu Tem ne menee kogda Tifa ubezhdaet ego otpustit proshloe Klaud otpravlyaetsya v Zabytyj gorod na poiski detej Tam on srazhaetsya s Kadadzhem Yazu i Lozom geneticheskim ostatkam Sefirota poyavivshimsya na svet do togo kak tot polnostyu rastvorilsya v Potoke Zhizni Po okonchanii bitvy s Kadadzhem Klaud vozvrashaetsya v cerkov Ajris gde iscelyaetsya ot geostigmy blagodarya vliyaniyu devushki Kadadzh slivaetsya s ostatkami geostigmy i prevrashaetsya v Sefirota Preodolev svoi somneniya Klaud vnov pobezhdaet Sefirota posle chego Kadadzh umiraet u nego na rukah V zaklyuchitelnoj scene filma Klaud uvidev Ajris i Zaka uveryaet oboih chto s nim vsyo budet horosho i vossoedinyaetsya so svoimi druzyami Klaud figuriruet v sbornike korotkih rasskazov pod nazvaniem Na puti k ulybke hronologicheski sleduyushih posle Final Fantasy VII no do Detej prishestviya Sluchaj Tify sluzhit epilogom k originalnoj igre i opisyvaet sovmestnuyu zhizn Klauda Tify Marlin i Denzela V Sluchae Denzela raskryvaetsya kak Klaud vpervye poznakomilsya s Denzelom Sluchaj Denzela poluchil adaptaciyu v formate OVA kotoraya shla v komplekte vmeste s rasshirennoj versiej Detej prishestviya s podzagolovkom Complete Klaud igraet vtorostepennuyu rol v Dirge of Cerberus 2006 dlya PlayStation 2 Cherez god posle sobytij Detej prishestviya Klaud srazhayas bok o bok s Barretom i Tifoj pomogaet suhoputnym vojskam Organizacii po vosstanovleniyu mira i svoemu soyuzniku Vinsentu Valentajnu v osade Midgara gde obosnovalas otkolovshayasya yachejka Sin Ra pod nazvaniem Dipgraund V igre Crisis Core 2007 dlya PSP Klaud izobrazhaetsya kak molodoj pehotinec Sin Ra kotoryj druzhit s Zakom V epiloge igry umirayushij Zak nazyvaet Klauda svoim zhivym naslediem i otdayot emu mech svoj Bastera Igra zakanchivaetsya poezdkoj Klauda v Midgar posle chego nachinayutsya sobytiya Final Fantasy VII Iznachalno razrabotchiki planirovali rasshirit vzaimodejstvie Zaka i Klauda blizhe k finalu vo vremya ih begstva v Midgar Tem ne menee iz za tehnicheskih ogranichenij konsoli im ne udalos voplotit svoyu zadumku i komanda reshila sosredotochitsya na Zake kak na glavnom geroe Klaud vozvrashaetsya k roli glavnogo geroya v Final Fantasy VII Remake 2020 eshyo odnogo proekta Kompilyacii Nesmotrya na to chto Square Enix pozicioniruet igru kak remejk Final Fantasy VII mezhdu nimi est sushestvennye syuzhetnye razlichiya Kingdom Hearts Nomura izmenil dizajn Klauda dlya Kingdom Hearts V etoj igrovoj serii on nosit krasnyj plash i perchatku s kogtyami na levoj ruke lezvie mecha Bastera obmotano bintami Dlya etogo dizajna Nomura pozaimstvoval cherty obraza Vinsenta Valentajna otmetiv chto on hotel pridat Klaudu bolee demonicheskij vid chtoby podcherknut vliyanie tyomnoj storony ego lichnosti Ishet li Klaud Ajris ili net otkrytyj vopros kotoryj Nomura ostavil na usmotrenie igrokov V pervoj igre Kingdom Hearts 2002 Klaud poyavlyaetsya v Olimpijskom Kolizee Chtoby dobratsya do Gerkulesa dlya ubijstva kotorogo ego nanyal Aid Klaudu neobhodimo projti predvaritelnoj sostyazanie i pobedit Soru Posle boya Aid natravlivaet Cerbera na Klauda i Soru no Gerkules uspevaet spasti oboih Zatem Klaud soobshaet Sore chto on ishet koe kogo V yaponskom pereizdanii igry s podzagolovkom Final Mix est dopolnitelnaya scena srazheniya Klauda i Sefirota Vo vremya sceny mezhdu titrami v konce igry Klaud vossoedinyaetsya s zhitelyami Pustogo Bastiona V sikvele Kingdom Hearts Chain of Memories 2004 dlya Game Boy Advance Klaud vnov yavlyaetsya bossom v Olimpijskom Kolizee a zatem stanovitsya dostupen v kachestve karty prizyva Sory Klaud vozvrashaetsya v Kingdom Hearts II 2005 gde nosit kostyum iz Detej prishestviya V to vremya kak Klaud ishet Sefirota ego samogo razyskivaet Tifa Klaud srazhaetsya bok o bok s komandoj Leona vo vremya vtorzheniya Besserdechnyh v Pustoj Bastion Esli igrok reshit vstupit v boj s Sefirotom i pobedit v bitve Klaud vernyotsya i srazitsya s Sefirotom V konechnom itoge oba rastvoryatsya v oreole sveta Sora prihodit k vyvodu chto Klaud prodolzhit srazhatsya s Sefirotom i ne ostanovitsya do teh por poka ne odoleet ego Cifrovaya kopiya Klauda takzhe prisutstvuet v igre Kingdom Hearts coded 2008 v Olimpijskom Kolizee gde pomogaet Sore i Gerkulesu v srazhenii s Aidom Drugie poyavleniya Last Order Final Fantasy VII 2005 predstavlyaet soboj alternativnyj pereskaz podsyuzhetov sozhzheniya Nibelhejma i pobega Zaka i Klauda iz zaklyucheniya Sin Ra Studiya Madhouse zanimalas animaciej i prodyusirovaniem OVA a Kadzuhiko Inukai napisal scenarij k nej Nekotorye sceny protivorechat Final Fantasy VII v chastnosti epizod gde Klaud prihodit Tife na pomosh i ta vidit ego lico Nesmotrya na svyaz s Final Fantasy VII Last Order ne yavlyaetsya chastyu Kompilyacii Takzhe Klaud figuriroval v razlichnyh igrah za predelami franshizyFinal Fantasy On odin iz igrovyh personazhej v fajtinge Ehrgeiz 1998 dlya PlayStation V Chocobo Racing 1999 Klaud yavlyaetsya sekretnym personazhem v gonkah on ezdit na motocikle Klaud naryadu s neskolkimi drugimi personazhami Final Fantasy VII poyavlyaetsya v Itadaki Street Special 2004 dlya PlayStation 2 i Itadaki Street Portable 2006 dlya PlayStation Portable Skin Klauda dostupen dlya zagruzki v LittleBigPlanet 2 2011 Klaud predstavlyaet Final Fantasy VII v muzykalnoj igre Theatrhythm Final Fantasy 2012 v DLC k kotoroj vhodit ego kostyum iz Detej prishestviya V Final Fantasy Explorers 2014 igrok mozhet nenadolgo prevratitsya v Klauda chtoby ispolzovat ego Proryv predela Omnislesh iz Final Fantasy VII Klaud glavnyj geroj mobilnoj igry Final Fantasy VII G Bike 2014 dlya kotoroj Nomura pridumal emu novyj kostyum Na sozdanie igry prodyusera Itiro Hadzamu vdohnovili ekshen sceny Klauda v Detyah prishestviya kotorye on nazval ochen krutymi i radikalnymi Generalnyj direktor CyberConnect2 Hirosi Macuyama hotel povysit populyarnost Klauda s pomoshyu etoj igry Klaud poyavlyaetsya v kachestve gostevogo igrovogo personazha v krossoverah Nintendo Super Smash Bros for Nintendo 3DS i Wii U 2014 gde dostupny dva ego obraza iz Final Fantasy VII i Detej prishestviya Po slovam rukovoditelya razrabotki igry Masahiro Sakurai fanaty ochen prosili dobavit personazhej iz Final Fantasy v Super Smash Bros v pervuyu ochered Klauda Razmyshlyaya o poyavlenii Klauda v igre v intervyu s Nomuroj Sakurai poschital chto ni odin iz geroev Final Fantasy ne mozhet sravnitsya s Klaudom v populyarnosti sam Sakurai takzhe ne mog predstavit drugogo personazha na ego meste ego Vnutriigrovaya model Klauda byla po bolshej chasti osnovana na versii iz Dissidia s neznachitelnymi izmeneniyami vnesyonnymi Nomuroj V dekabre 2015 goda Klaud stal dostupen dlya igry v kachestve zagruzhaemogo kontenta v komplekte s nim shyol uroven stilizovannyj pod Midgar Klaud vernulsya v sikvele igry pod nazvaniem Super Smash Bros Ultimate 2018 V 2017 godu Klaud obzavyolsya paroj Amiibo V ramkah obnovleniya igry v kotorom Sefirot stanovilsya igrovym personazhem Klaud poluchil dostup k specpriyomu Omnislesh Versiya 5 v obraze iz Detej prishestviya Iznachalno Klaud dolzhen byl stat gostevym personazhem v Soulcalibur II 2002 igre iz drugoj franshizy Namco odnako vmesto nego razrabotchiki vybrali Hejhati Misimu iz igrovoj serii Tekken V igre Final Fantasy Tactics 1997 dlya PlayStation i eyo obnovlenii dlya PlayStation Portable s podzagolovkom The War of the Lions Klaud sluchajno popadaet v mir Ivalis kogda Ramza Byulv aktiviruet drevnij mehanizm pod nazvaniem Nebesnyj globus Prebyvanie v mire Ramzy sbivaet Klauda s tolku i on uhodit posle korotkogo dialoga s glavnym geroem i ostalnymi On pribyvaet v Torgovyj Gorod Zargidas gde vstrechaet cvetochnicu po imeni Ajris Kogda Klaud uhodit k Ajris podhodit muzhchina i nachinaet vymogat u neyo dengi Klaud vozvrashaetsya chtoby pomoch Ajris sbezhat i Ramza i ego otryad dogonyayut ego Posle bitvy on vstupaet v otryad Ramzy i stanovitsya igrovym personazhem Takzhe Klaud poyavlyaetsya v sostave vrazheskogo podrazdeleniya v serii srazhenij Brave Story razblokiruemogo kooperativnogo mnogopolzovatelskogo rezhima iz The War of the Lions Klaud predstavlyaet Final Fantasy VII v Dissidia Final Fantasy 2008 fajtinge krossovere s uchastiem personazhej serii Final Fantasy On poyavlyaetsya v obraze iz Final Fantasy VII a ego kostyum iz Detej prishestviya dobavlen v igru v kachestve alternativnogo skina Ih boj s Sefirotom sozdavalsya na osnove srazhenij iz originalnoj igry i Detej prishestviya Klaud vozvrashaetsya v prikvele igry s podzagolovkom 012 2010 v kachestve voina Haosa Bespokoyas za Tifu kotoraya srazhaetsya na protivopolozhnoj storone Klaud pytaetsya odolet Haosa v odinochku no edva ne pogibaet odnako ego spasaet boginya Kosmos prevrativ v odnogo iz svoih voinov Bazovyj kostyum Klauda osnovan na koncept arte Yositaki Amano takzhe v igru dobavlen ego kostyum iz Kingdom Hearts v kachestve zagruzhaemogo kontenta Klaud vnov yavlyaetsya igrovym personazhem v tretej chasti serii Dissidia Final Fantasy NT 2015 v kostyume iz Detej prishestviya Komanda razrabotchikov podoshla so vsej otvetstvennostyu k vosproizvedeniem ego priyomov iz predydushih igr v pervuyu ochered Omnislesha silnejshej ataki Klauda Hotya sam Klaud ne poyavlyaetsya v Lightning Returns Final Fantasy XIII 2013 ego kostyum i mech Bastera byli dobavleny v igru v kachestve alternativnogo snaryazheniya dlya glavnoj geroini Lajtning Kostyum iz Detej prishestviya takzhe prisutstvuet v igre Final Fantasy XIV A Realm Reborn 2013 Klassicheskij kostyum Klauda dostupen v mobilnyh igrah Mobius Final Fantasy 2015 i Final Fantasy Explorers Force 2018 V 2020 godu mech Klauda byl dobavlen v igru Astro s Playroom 2020 Sushestvuet bolshoe kolichestvo tovarov s izobrazheniem Klauda vklyuchaya figurki i predmety kollekcionirovaniya V chest 20 letiya franshizy Square Enix vypustila linejku figurok glavnyh geroev Final Fantasy V 2008 godu vo vremya Comic Con International v San Diego menedzher po prodazhe mercha iz Square Enix Kandzi Tasiro nazval figurki Klauda odnimi iz samyh prodavaemyh tovarov po motivam franshizy Osoboj populyarnostyu na tot moment polzovalis figurka Klauda iz Detej prishestviya i nabor s motociklom Hardy Daytona iz Final Fantasy VII Oba tovara horosho prodavalis na amerikanskom i evropejskom rynkah Takzhe Square Enix posvyatila protagonistu dve knigi Cloud vol 1 kotoraya vyshla v 2007 godu i Cloud message postupivshuyu v prodazhu v 2008 godu V 2013 godu kuznec Toni Svatton sozdal kopiyu mecha Bastera dlya veb seriala Man at Arms VospriyatieOshutili vy gigantskij marketingovyj tolchok kotoryj porazil mir v 1997 godu ili net Klaud veroyatno ostayotsya samym izvestnym geroem v istorii serii Final Fantasy Shipastye svetlye volosy i gigantskij mech Bastera stali mgnovenno uznavaemymi igrokami po vsemu miru atributami Dazhe esli ego zvezda neskolko potusknela za poslednee vremya i izmenilas vozmozhno eto prosto sledstvie bolshoj shumihi u etogo parnya bylo chetyre razlichnyh sikvela i prikvela Tem ne menee dazhe kogda eta shumiha projdyot on skoree vsego ostanetsya kultovym geroem i cherez desyat let IGN v 2008 godu Bolshinstvo kritikov i fanatov ocenili Klauda polozhitelno V svoyom obzore na Final Fantasy VII dlya PC v 1998 godu Ron Dulin iz GameSpot otmetil Klaud vne vsyakih somnenij yavlyaetsya samym interesnym i prorabotannym personazhem v igre Abadi Audzhang iz RPGamer nazval Klauda odnim iz samyh glubokih personazhej Square a takzhe pervym mnogogrannym glavnym geroem franshizy Yunikorn Links iz MobyGames opisal ego kak odnogo iz samyh razvivayushihsya personazhej v igre vysoko oceniv put Klauda kak lidera kotoryj stalkivaetsya s psihologicheskim problemam i pravdoj o svoyom sushestvovanii V svoej state dlya GameCritics Chi Kong Lui otmetil chto hotya v Final Fantasy VII est neskolko slozhnyh personazhej sozdavavshihsya po igrovym standartam ih lichnosti ostayutsya tolshinoj s bumazhnyj list V to zhe vremya recenzent raskritikoval detskuyu motivaciyu Klauda i zaklyuchil v Final Fantasy VII otsutstvuet glubina prisushaya scenariyu Grazhdanina Kejna Orsona Uellsa i interesnye personazhi napodobie teh chto byli v Taksiste Martina Skorseze GamesRadar ostalsya v vostorge ot sceny s krossdressingom iz igry Takzhe kritiki pohvalili tragicheskie otnosheniya Klauda i Ajris PSXetreme i Animefringer nazvali redizajn Klauda v Kingdom Hearts odnim iz luchshih v igre DVD Talk nazval arku personazha Klauda iz Detej prishestviya odnoj iz luchshih storon filma Mnogie recenzenty nazvali sceny s samobichevaniem Klauda iz za smerti Ajris pronzitelnymi Prinimaya vo vnimanie chto personazh byl skoree geroem po nevole Newtype USA vysoko ocenil doblest Klauda v Detyah prishestviya Endryu Yun iz Joystiq vyskazal mnenie chto Klaud luchshe raskryvaetsya v rezhissyorskoj versii filma za schyot dlitelnogo hronometrazha i predstayot bolee chelovechnym GamesRadar osobenno ponravilis sceny gde Klaud otpuskal svoyo proshloe a takzhe novye mechi personazha kotorye tot hranil v motocikle Finalnoe srazhenie mezhdu Klaudom i Sefirotom iz Detej prishestviya ostayotsya odnim iz samyh lyubimyh u fanatov FFVII poetomu Kitase reshil vossozdat ego v krossovere Dissidia Final Fantasy Za rol Klauda v Detyah prishestviya Stiv Byorton poluchil priznanie kak odin iz luchshih aktyorov anglijskogo dublyazha V 2011 godu Klaud zanyal 5 e mesto sredi luchshih personazhej videoigr po versii Knigi rekordov Ginnesa Takzhe on pobedil v oprose o luchshih personazhah ozvuchennyh Takahiro Sakurai Meristation pohvalil novyj dizajn Klauda v Detyah prishestviya i to kak on organichno smotrelsya v spin offe Dirge of Cerberus hotya v poslednem sluchae Klaud ne byl glavnym geroem i redko poyavlyalsya na ekrane HobbyConsolas vklyuchil Klada v svoj top 30 luchshih geroev za poslednie 30 let Kogda Nomura i sozdatel serii Super Smash Bros Masahiro Sakurai reshili dobavit v Super Smash Bros for Nintendo 3DS i Wii U personazha kotoryj budet predstavlyat Final Fantasy oni bez kakih libo somnenij vybrali Klauda po bolshej iz za populyarnosti geroya i mnogochislennyh trebovanij fanatov Po slovam Sakurai Klaud odin iz naibolee prostyh v osvoenii personazhej poskolku razrabotchiki Super Smash Bros ponimali chto mnogie gejmery zahotyat poigrat imenno za nego populyarnost Klauda i dobavlenie ego v igrovuyu seriyu priveli k bolshomu kolichestvu vostorzhennyh otzyvov v osobennosti polzovatelej Twitter The Verge otmetil chto hotya v igre est pohozhie personazhi takie kak Solid Snejk a takzhe glavnye geroi franshizy vrode Mega Mena i Ezha Sonika ego udivila novost o dobavlenii Klauda poskolku Final Fantasy VII ne vyhodila na konsolyah Nintendo Nesmotrya na eto dannaya versiya Klauda polyubilas kritikam i fanatam Na moment anonsa Final Fantasy VII Remake osoboe vnimanie igrovye zhurnalisty udelyali roli Klauda v trejlerah IGN vysoko ocenil ego novyj dizajn i reklamnuyu kampaniyu vokrug nego TechSpot otmetil chto fanatov interesuyut otnosheniya Klauda s geroinyami igry Comic Book Resources takzhe s neterpeniem zhdal vozvrasheniya lyubovnogo treugolnika iz originalnoj igry IGN Metro i GameSpot razdelili obshee mnenie chto u Klauda byla samaya primechatelnaya arka personazha a ozvuchka Kristiana sdelala ne samogo socialno adaptirovannogo geroya v glazah igrokov bolee simpatichnym Obozrevaya Remake GameSpot sravnil Klauda s protagonistom igrovoj serii Yakuza ot Sega Analiz lichnosti Mnogie SMI neodnokratno analizirovali lichnost Klauda Sheron Peker postavila personazhu diagnoz dissociativnoe rasstrojstvo lichnosti v to vremya kak Keti Uitlok obyasnila provaly v ego pamyati posttravmaticheskim stressovym rasstrojstvom V knige Yaponskaya kultury v videoigrah Klaud rassmatrivalsya kak slozhnyj personazh shozhij s Solidom Snejkom iz Metal Gear Terroj Brenford iz Final Fantasy VI i Dzinom Kadzamoj iz Tekken po chasti krizisa identichnosti Kurt Kalata iz Gamasutra zayavil chto iz za svoego breda velichiya i drugih psihologicheskih problem Klaud kazhetsya slabakom takzhe on nazval Klauda odnim iz pervyh nenadyozhnyh rasskazchikov v rolevyh igrah Po slovam Patrika Hollemana ni odnoj RPG ne udalos sozdat svyaz mezhdu glavnym geroem i igrokom tak horosho kak eto sdelala FFVII Mnogie recenzenty sravnili Final Fantasy VII s drugimi proizvedeniyami gde ispolzovalas literaturnaya koncepciya nenadyozhnogo rasskazchika a imenno Bojcovskij klub 1999 Shestoe chuvstvo 1999 Amerikanskij psihopat 2000 i Pomni 2000 Holleman i Dzheremi Perishem utverzhdali chto igra prodvigaet koncepciyu nenadyozhnogo rasskazchika na novyj uroven blagodarya svoej interektivnosti ustanavlivayushej svyaz mezhdu igrokom i protagonistom Po mneniyu PCGamesN Klaud ne sootvetstvuet arhetipu geroya a ego povedenie idyot vrazrez s koncepciej toksichnoj maskulinnosti syuzhetnyj povorot s raskrytiem ego istinnoj lichnosti recenzent sravnil s epilogom Bojcovskogo kluba Analitiki postavili Klauda i Terru v odin ryad s Zidanom Tribalom iz Final Fantasy IX 2000 tak kak vse troe stolknulis s ekzistencialnym krizisom PCGamer ponravilos kak Remake vremya ot vremeni pokazyval opytnogo i sobrannogo Klauda uyazvimym chelovekom Recenzent blagopriyatno otozvalsya o ego vzaimootnosheniyah s drugimi personazhami v osobennosti s Tifoj Krome togo PCGamer otmetil chto sovmestnye sceny Klauda i Zaka iz igry privlekli bolshoe vnimanie predstavitelej LGBT dvizheniya Destructoid razglyadel poslanie v ruinah Midgara iz Detej prishestviya po mneniyu obozrevatelya sozdateli filma hoteli donesti do fanatov Final Fantasy VII ideyu chto im ne sleduet ceplyatsya za proshloe kak eto sdelali zhiteli Midgara kotorye vernulis k povsednevnoj zhizni posle pobedy Klauda nad Sefirotom posle chego ih nastigla bolezn geostigma Takzhe on poyasnil na primere Klauda kotoryj na protyazhenii vsego syuzheta stalkivalsya s prizrakami proshlogo i ubegal ot nastoyashego chto tot v konechnom itoge prinyal svoyu novuyu zhizn Kotaku rassmatrival ruiny Midgara kak olicetvorenie psihologicheskoj depressiej poskolku vyzhivshie zhiteli goroda stradali ot bolezni s kotoroj nevozmozhno bylo spravitsya pri pomoshi boevogo oruzhiya Klauda V knige The World of Final Fantasy VII Essays on the Game and Its Legacy Klaud rassmatrivaetsya kak Messiya a Tifa i Ajris pozicioniruyutsya kak odni iz ego glavnyh storonnikov kotorye pomogayut emu raskrytsya i pobedit Sefirota hotya v konce povestvovaniya Klaud razdelyaet pobedu vmeste so svoimi stolpami Nesmotrya na to chto Klaud nikogda ne associiruetsya s Bogom on dolzhen zashishat Bozhij mir v to vremya kak Sefirot primeryaet rol Satany kotorogo Klaud obyazan nepremenno prevzojti Populyarnost i vliyanie na kulturu Kosplej Klauda iz Final Fantasy VII Nekotorye budushie protagonisty Final Fantasy sozdavalis po obrazu Klauda Podobno emu glavnyj geroj Final Fantasy VIII 1999 Skvoll Leonhart takzhe yavlyaetsya antigeroem Poluchiv rasporyazhenie sozdat zhenskuyu versiyu Klauda dlya Final Fantasy XIII Nomura sozdal Lajtning Dizajner nadeyalsya chto ona kak i Klaud budet dolgoe vremya polzovatsya populyarnostyu u igrokov Kogda yaponskie fanaty franshizy priznali Lajtning samoj populyarnoj geroinej serii Molli Patterson iz Electronic Gaming Monthly zaklyuchila veroyatno mnogie polyubili Lajtning potomu chto ta yavlyaetsya zhenskim analogom Klauda V to zhe vremya razrabotchiki Final Fantasy X zadumyvali glavnogo geroya igry Tidusa kak polnuyu protivopolozhnost Klauda Analogichnym podhodom Nomura rukovodstvovalsya pri sozdanii Noktisa Lyucisa Kelama iz Final Fantasy XV 2016 Po mneniyu IGN Klaud zadal planku dlya geroev yaponskih rolevyh igr sredi otlichitelnyh osobennostej personazha portal vydelil torchashie svetlye volosy i gigantskij mech Bastera blagodarya kotorym igroki po vsemu miru mgnovennoj uznayut ego Edge privodil Klauda v primer kak personazha s otlichnymi dizajnom i lichnostyu V 2010 godu Famitsu posvyatil geroyu semistranichnuyu statyu v kotoroj opisyvalis ego mnogochislennye poyavleniya v igrah i drugih SMI v techenie neskolkih let V 2014 godu IGN provyol opros o luchshem personazhe Final Fantasy vseh vremyon v kotorom prinyalo uchastie bolee dvuh millionov fanatov Po rezultatam oprosa Klaud byl provozglashyon luchshim personazhem Final Fantasy VII i igrovoj serii v celom V 2013 godu Complex pomestil Klauda na 8 e mesto sredi velichajshih soldat v videoigrah V 2005 godu Klaud zanyal 7 e mesto sredi luchshih personazhej videoigr po versii Electronic Gaming Monthly v 2007 godu zhurnal Dengeki PlayStation nazval ego luchshim personazhem v istorii V 2008 godu IGN pomestil ego na 3 e mesto v spiskah luchshih personazhej Final Fantasy VII i Final Fantasy Posle togo kak personazh oderzhal pobedu v oprose o velichajshem igrovom geroe vseh vremyon 2009 goda GameSpot opublikoval video pod nazvaniem Velichajshij igrovoj geroj Klaud Strajf sostoyashee iz scen s uchastiem Klauda iz Detej prishestviya UGO Networks nazval Klauda luchshim yaponskim RPG personazhem 2010 goda Klaud eto tkan iz kotoroj skroeno podavlyayushee bolshinstvo personazhej JRPG V tom zhe godu GamesRadar prisvoil Klaudu 2 e mesto sredi luchshih geroev Final Fantasy za vsyu istoriyu nazvav ego odnim iz samyh raznostoronnih i prorabotannyh personazhej serii Takzhe Klaud zanyal 2 e mesto v spiske luchshih personazhej Final Fantasy za 2010 god po versii VideoGamer com kotoryj nazval ego licom zhanra JRPG V 2011 godu zhurnal Empire pomestil Klauda na 13 e mesto v spiske 50 velichajshih personazhej kompyuternyh igr V 2012 godu GameZone udostoil ego 2 go mesta sredi luchshih personazhej Final Fantasy pripisav uspeh Final Fantasy VII eyo glavnomu geroyu V 2013 godu Complex nazval Klaudom velichajshim personazhem Final Fantasy iz za ego tyazhyoloj predystorii koloritnogo oruzhiya i otlichnoj igry V 2021 godu Klaud zanyal 18 e mesto sredi 50 kultovyh personazhej videoigr po versii Rejchel Veber iz GamesRadar Po rezultatam oprosa Oricon provedyonnogo v 2008 godu Klaud zanyal 2 e mesto v rejtinge samyh populyarnyh personazhej videoigr pri etom oproshennye muzhchiny otdavali emu 2 e mesto a zhenshiny 3 e V oprose ASCII Media Works 2010 goda fanaty vybirali personazha videoigr ili mangi v chest kotorogo hoteli by nazvat svoih detej Klaud zanyal 3 e mesto sredi muzhskih personazhej V tom zhe godu on raspolozhilsya na 3 m meste sredi luchshih personazhej videoigr po mneniyu chitatelej Famitsu V ramkah prodvizheniya Final Fantasy VII Remake marketologi razmestili na zdaniyah Los Andzhelesa plakaty s izobrazheniem Klauda PrimechaniyaCloud Strife neopr Behind the Voice Actors Data obrasheniya 31 yanvarya 2020 3 avgusta 2020 goda Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 12 ISBN 4 7973 3498 3 Square Enix Crisis Core Final Fantasy VII PlayStation Portable 17 avgusta 2009 FINAL FANTASY VII REMAKE BREAKING BAD SUPERGIRL STARS IN VOICE CAST E3 2019 neopr IGN Data obrasheniya 11 iyunya 2019 19 noyabrya 2020 goda Final Fantasy VII 1997 Developer Interviews neopr Shumplations Data obrasheniya 13 aprelya 2017 23 sentyabrya 2016 goda Leone Matt Final Fantasy 7 An oral history neopr Polygon Vox Media 9 yanvarya 2017 Data obrasheniya 6 maya 2023 9 yanvarya 2017 goda neopr Electronic Gaming Monthly Final Fantasy VII Citadel oktyabr 2005 Data obrasheniya 9 oktyabrya 2007 Arhivirovano iz originala 11 oktyabrya 2007 goda Final Fantasy VII 10th Anniversary Ultimania Revised Edition yap Square Enix 2009 S 8 13 ISBN 978 4 7575 2560 3 The Art of Final Fantasy VII An Interview with Yoshitaka Amano Polygon 2017 01 09 Event occurs at 2 21 13 iyunya 2020 Data obrasheniya 4 maya 2023 blackoak Final Fantasy VII 1997 Developer Interviews neopr Shmuplations Data obrasheniya 13 yanvarya 2016 23 sentyabrya 2016 goda neopr IGN Ziff Davis 4 iyunya 2008 Data obrasheniya 5 iyulya 2008 Arhivirovano iz originala 12 maya 2008 goda デイレクターが語る FFVII yap Famitsu Enterbrain 2012 31 5月 第1224数 第54 55 頁 Final Fantasy VII Ultimania W yap Studio BentStuff Square Enix 2005 S 528 529 ISBN 4 7575 1520 0 Final Fantasy VII Ultimania W yap Studio BentStuff Square Enix 2005年 P 518 ISBN 4 7575 1520 0 The Creators Event Beyond Final Fantasy DVD angl Square 2002 14 minutes in Nojima Interview neopr GlitterBerri s Game Translations 1 iyunya 2011 Data obrasheniya 9 yanvarya 2016 26 yanvarya 2016 goda Final Fantasy VII Remake Changed Cloud s Design Nomura Says It Is Closest To The Original neopr Siliconera 7 fevralya 2018 Data obrasheniya 17 aprelya 2020 13 noyabrya 2019 goda Agossah Iyane Tetsuya Nomura Reveals New Details on Final Fantasy VII Remake neopr DualShockers 4 marta 2020 Data obrasheniya 6 maya 2023 6 aprelya 2020 goda 今週の特集読者が選ぶ 人気キャラクター クラウド yap Famitsu Enterbrain 2010 4 2月 第1103数 第143 149 頁 Sato How Final Fantasy V Was A Turning Point In Tetsuya Nomura s Career neopr Siliconera 13 marta 2014 Data obrasheniya 7 maya 2023 11 yanvarya 2020 goda ファイナルファンタジー 25周年 ファイナルファンタジーVII Famitsu No 1224 Enterbrain 2012 05 10 Nomura On Final Fantasy VII Remake Kingdom Hearts III And Cloud s Design That Never Was neopr Siliconera 9 marta 2017 Data obrasheniya 11 aprelya 2020 22 aprelya 2019 goda McLaughlin Rus IGN Presents The History of Final Fantasy VII neopr IGN Ziff Davis 30 aprelya 2008 Data obrasheniya 15 aprelya 2010 17 sentyabrya 2008 goda zaglavie yap ja デザイナーが語る FFVII Famitsu Enterbrain 2012 31 5月 第1224数 第56 57 頁 Tetsuya Nomura s 20s neopr Flare Gamer Data obrasheniya 26 fevralya 2016 Arhivirovano iz originala 20 aprelya 2013 goda The Art of Final Fantasy VII An Interview with Yoshitaka Amano Polygon 2017 01 09 Event occurs at 1 19 13 iyunya 2020 Data obrasheniya 7 maya 2023 The Art of Final Fantasy VII An Interview with Yoshitaka Amano Polygon 2017 01 09 Event occurs at 1 28 13 iyunya 2020 Data obrasheniya 7 maya 2023 The Art of Final Fantasy VII An Interview with Yoshitaka Amano Polygon 2017 01 09 Event occurs at 2 21 13 iyunya 2020 Data obrasheniya 7 maya 2023 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 7 ISBN 4 7973 3498 3 Yoshinori Kitase Interview Famitsu No 1224 The Final Fantasy Computer and Video Games No 194 Yanvar 1998 1997 12 12 p 98 Interview with Kazushige Nojima and Tetsuya Nomura from FLAREgamer neopr FLAREgamer 10 oktyabrya 2005 Data obrasheniya 7 maya 2023 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 6 ISBN 4 7973 3498 3 Distance DVD featurette yap Square Enix 2005 22 minutes in Distance DVD featurette yap Square Enix 2005 27 minutes in Distance DVD featurette yap Square Enix 2005 28 minutes in Distance DVD featurette yap Square Enix 2005 26 minutes in Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 8 ISBN 4 7973 3498 3 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 86 ISBN 4 7973 3498 3 Distance DVD featurette yap Square Enix 2005 29 minutes in Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 16 ISBN 4 7973 3498 3 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 73 ISBN 4 7973 3498 3 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 75 ISBN 4 7973 3498 3 Final Fantasy VII Advent Children Prologue yap Square Enix 2005 ISBN 4 08 779339 7 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 68 ISBN 4 7973 3498 3 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 78 ISBN 4 7973 3498 3 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 77 ISBN 4 7973 3498 3 Tecuya Nomura Rezhissyor 2006 04 25 Final Fantasy VII Advent Children Distance The Making of Advent Children DVD Square Enix FF7AC 特別限定BOX ADVENT PIECE LIMITED DVD 2005 Studio Square Enix Yoon Andrew TGS07 Advent Children gets dirty on Blu ray neopr Joystiq AOL 22 sentyabrya 2007 Data obrasheniya 22 avgusta 2010 29 iyunya 2011 goda Final Fantasy VII Advent Children Complete yap Famitsu Enterbrain 2009 3月 第29 30 頁 Sakurai X Nomura neopr Source Gaming Data obrasheniya 5 yanvarya 2020 24 dekabrya 2019 goda Final Fantasy 7 Remake Will Feature the Cross Dressing Scene neopr GameRant Data obrasheniya 12 marta 2018 25 iyunya 2018 goda Final Fantasy VII Remake details Turks Avalanche Cloud abilities Chocobo amp Moogle summon more Aerith and Barret visuals neopr Gameatsu Data obrasheniya 25 noyabrya 2019 27 noyabrya 2019 goda Final Fantasy VII remake preview amp developer interview neopr Future Five Data obrasheniya 7 maya 2023 3 iyulya 2020 goda FINAL FANTASY VII REMAKE Creators Explain Episodic Release neopr Nerdist Data obrasheniya 14 aprelya 2020 13 aprelya 2020 goda FFVII Remake Interview with Nomura Tetsuya and Kitase Yoshinori neopr Frontline 17 aprelya 2020 Data obrasheniya 7 maya 2023 1 iyulya 2020 goda Takahiro SAKURAI angl Anime News Network Data obrasheniya 14 aprelya 2024 22 sentyabrya 2002 goda Cloud Strife neopr Behind the Voice Actors Data obrasheniya 7 maya 2023 3 avgusta 2020 goda Final Fantasy VII Advent Children Reunion Files SoftBank Square Enix 2006 P 12 ISBN 4 7973 3498 3 Final Fantasy VII 10th Anniversary Ultimania yap Revised Square Enix 2009年 ISBN 978 4 7575 2560 3 Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 49 ISBN 4 7973 3498 3 櫻井孝宏にとってのクラウドとは FFVIIリメイク クラウド役 櫻井孝宏さんインタビュー yap Dengeki Online Data obrasheniya 3 aprelya 2023 2 aprelya 2020 goda Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 13 ISBN 4 7973 3498 3 Final Fantasy VII Advent Children Reunion Files Square Enix 2006 P 13 14 ISBN 4 7973 3498 3 Distance DVD featurette yap Square Enix 2005 20 minutes in 櫻井孝宏にとってのクラウドとは FFVIIリメイク クラウド役 櫻井孝宏さんインタビュー neopr Dengeki Online Data obrasheniya 7 maya 2023 2 aprelya 2020 goda theatreacademy 本日発売 PS4ゲームソフト ファイナルファンタジーVIIリメイク ムギ役 中村文徳 エアリス幼少役 田中千空 マリン役 梅崎音羽 ベティ役 鎌田英怜奈 ティファ 8才 13才 三本采香 クラウド 13才 相澤幸優 皆さん 是非遊んチェックしてみてください FF7R FF7リメイク tvit yap Tvitter 10 aprelya 2020 Data obrasheniya 2 maya 2020 Tetsuya Nomura Reveals New Details on Final Fantasy VII Remake neopr DualShockers 4 marta 2020 Data obrasheniya 7 maya 2023 6 aprelya 2020 goda Dissidia Final Fantasy NT English voice cast talk about their roles and experiences with Final Fantasy neopr Nova Crystallis 24 yanvarya 2018 Data obrasheniya 3 aprelya 2023 14 marta 2018 goda Final Fantasy VII Advent Children DVD Interview Steve Burton voice of Cloud neopr IGN Ziff Davis 7 aprelya 2006 Data obrasheniya 1 avgusta 2010 11 avgusta 2009 goda Steve Burton on Kingdom Hearts II neopr MTV Viacom 24 fevralya 2006 Data obrasheniya 5 marta 2016 Final Fantasy 7 Remake Update Steve Burton Involved Doing Voice Acting For Cloud Strife neopr MTV GamingBolt 7 maya 2017 Data obrasheniya 12 marta 2018 3 fevralya 2018 goda Final Fantasy 7 Remake Cloud Strife Will Have A New Voice Actor neopr Gaming Bolt 13 iyunya 2019 Data obrasheniya 14 iyunya 2019 8 marta 2021 goda Cody Christian ReallyCody Honored and humbled to be able to announce my participation in the FinalFantasy VII remake as the voice of Cloud Strife I vow to give nothing shy of 100 and my absolute best to ensure this iconic character s depth and complexity resonates Thank you all for the support tvit neopr Tvitter 11 iyunya 2019 Data obrasheniya 7 maya 2023 Final Fantasy VII Remake Has A Completely New Voice Cast neopr Comic Book Data obrasheniya 5 yanvarya 2020 29 sentyabrya 2019 goda Final Fantasy VII Remake Star on Paving New Way for Iconic Character neopr Hollywood Reporter Data obrasheniya 3 aprelya 2020 21 aprelya 2020 goda Square 7 sentyabrya 1997 goda Final Fantasy VII PlayStation Sony Computer Entertainment America Barret Jo Klaud Ya vot o chyom hotel tebya sprosit Kto nibud iz SOLDAT srazhalsya protiv nas segodnya Klaud Nikto Eto tochno Barret Ty dovolno uverenno ob etom govorish Klaud Esli by tam byl kto nibud iz SOLDAT ty by zdes ne stoyal Barret Ne dumaj chto ty takoj krutoj prosto potomu chto kogda to byl SOLDATom Klaud Mne vsyo ravno kak vas zovut Kak tolko eta rabota zakonchitsya ya uhozhu Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud Vedzh Ty v poryadke Vedzh Klaud Ty pomnish moyo imya Barret tam naverhu pomogi emu Ah Klaud Prosti ya bolshe ne mogu nichego sdelat Klaud Ya uzhe idu Ajris prismotri za Vedzhem Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Biggs Chto Ty govorish chto slishkom horosh dlya menya chtoby vypit vmeste Ne vedi sebya tak tolko potomu chto ranshe byl SOLDATom Da pochemu by i net Biggs Ogo Tak to luchshe Dazhe esli ty byl SOLDATom ty po prezhnemu novichok zdes Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud No ya ne takoj kak oni Ya ne prosto hochu najti rabotu Ya hochu vstupit v SOLDATy Hochu stat luchshim iz nih takim kak Sefirot Tifa Ej mozhesh poobeshat mne koe chto Esli ty dejstvitelno stanesh znamenitym a ya kogda nibud okazhus v bede Ty pridyosh i spasyosh menya horosho Klaud Chto Tifa V kakuyu by bedu ya ne popala moj geroj pridyot i spasyot menya Ya hochu ispytat eto hotya by raz Klaud Chto Tifa Nu zhe Poobeshaj mne Klaud Horosho Obeshayu Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud Ya ne geroj i ne znamenitost Ya ne mogu sderzhat obeshanie Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud Eto moya oplata Ne smeshi menya Tifa Chto Togda ty Klaud U tebya budet missiya na ocheredi Ya vozmus za neyo 3000 Tifa Spasibo Klaud Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Ajris Togda vytashi menya otsyuda Otvedi menya domoj Klaud Horosho ya sdelayu eto no eto budet koe chego tebe stoit Ajris Horosho sejchas podumayu Kak naschyot odnogo svidaniya Klaud utverditelno kivaet Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Ajris Ya znala chto Klaud pridyot za mnoj Klaud Ej ya zhe tvoj telohranitel verno Ajris My dogovarivalis na odno svidanie pravilno Tifa oh ya ponyala Ajris Tifa Tifa i ty zdes Tifa PROShU PROShENIYa Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Final Fantasy VII 10th Anniversary Ultimania Revised Edition yap Square Enix 2009 S 8 13 ISBN 978 4 7575 2560 3 Klaud Ya prisoedinilsya k SOLDATam chtoby byt pohozhim na tebya No prezhde chem ya smog dostich pervogo klassa vojna uzhe zakonchilas Moi bolshie nadezhdy stat takim zhe geroem kak ty zakonchilis vmeste s vojnoj Vot pochemu ya vsegda vyzyvayus otpravitsya na bolshuyu missiyu Tak ya hochu proyavit sebya Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud Predatel Sefirot Ty nevezhestvennyj predatel Ya poyasnyu Eta Planeta iznachalno prinadlezhala Cetra Cetra byli stranstvuyushej rasoj Oni pereselilis osvaivali Planetu zatem prodolzhili put V konce etogo surovogo trudnogo stranstviya im bylo obeshano najti Zemlyu Obetovannuyu i vysochajshee blazhenstvo No poyavilis te komu byli ne po dushe skitaniya Oni perestali kochevat postroili ubezhisha i izbrali prostuyu zhizn Oni brali to chto sdelali Cetra i Planeta ne otdavaya ni kapli vzamen Eto tvoi predki Klaud Sefirot Sefirot Davnym davno na etu Planetu obrushilos bedstvie Tvoi predki sbezhali Oni vyzhili potomu chto spryatalis Planeta byla spasena cenoj zhizni Centra Posle etogo tvoi predki prodolzhili ploditsya Teper vsyo chto ostalos ot Cetra nahoditsya v etih otchyotah Klaud Kakoe otnoshenie eto imeet k tebe Sefirot Ne dogadyvaeshsya Drevnyaya po imeni Dzhenova byla najdena v dvuhtysyachiletnem geologicheskom plaste Proekt Dzhenova Proekt Dzhenova byl nacelen na sozdanie lyudej s siloj Drevnih Net Cetra Tak sozdali menya Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Eto bylo horoshee mesto gde vy dvoe mogli by vstretitsya snova Klaud Ty prav Pochemu ty ostavalsya odin Klaud Ya ne znayu Ne mogu vspomnit Pochemu by tebe ne sprosit ob etom Tifu Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Tifa Zak Klaud Ty znaesh ego Tifa N net ya ne znayu ego Klaud Tvoyo lico govorit ob obratnom Tifa Govoryu zhe ya ne znayu Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud Ya boyus uznat pravdu No pochemu Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Sefirot Pyat let nazad ty byl sozdan Hodzyo po chastyam srazu posle sozhzheniya Nibelhejma Marionetka sostoyashaya iz zhivyh kletok Dzhenovy eyo znanij i sily Mako Nezavershyonnyj klon Sefirota Ne poluchivshij dazhe nomera Eto i est tvoyo proshloe Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud Professor Hodzyo U menya net nomera Vy ne dali mne ego potomu chto ya neudavshijsya eksperiment Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Klaud Vidite li ne vse SOLDATy prosto podvergayutsya vozdejstviyu Mako V ih tela vnedryayut kletki Dzhenovy K sozhaleniyu ili k schastyu tolko silnye lyudi mogut stat SOLDATami Eto ne imeet nikakogo otnosheniya k Vossoedineniyu Dzhenovy No slabye lyudi takie kak ya teryayut svoyu lichnost Kombinaciya iz kletok Dzhenovy silnoj voli Sefirota i moej sobstvennoj slabosti sozdala menya Vse eto znali Ya Klaud hozyain svoego illyuzornogo mira No ya ne mogu bolshe ostavatsya v lovushke svoih illyuzij Ya hochu zhit svoej zhiznyu bez vsyakogo pritvorstva Square Final Fantasy VII Izd Sony Computer Entertainment America PlayStation 7 sentyabrya 1997 Final Fantasy VII Ultimania W yap Studio BentStuff 2005 S 210 215 ISBN 4 7575 1520 0 Final Fantasy VII 10th Anniversary Ultimania Revised Edition in Japanese Square Enix 2009 pp 76 81 ISBN 978 4 7575 2560 3 Final Fantasy VII 10th Anniversary Ultimania Revised Edition yap Square Enix 2009 S 36 41 ISBN 978 4 7575 2560 3 Tecuya Nomura Rezhissyor 2008 08 14 Poslednyaya fantaziya VII Deti prishestviya DVD Square Enix Marlin My zaplatili vysokuyu cenu chtoby polozhit etomu konec Tak mne skazali dva goda nazad Tecuya Nomura Rezhissyor 2005 09 14 Poslednyaya fantaziya VII Deti prishestviya DVD Square Enix Reno Ty zhe nash priyatel razve net Rufus Bandity Kadadzha molody i zhestoki oni opasny Poetomu my reshili chto bylo by neploho nanyat lyudej s muskulami Klaud Ochen zhal Teper ya kurer Tecuya Nomura Rezhissyor 2005 09 14 Poslednyaya fantaziya VII Deti prishestviya DVD Square Enix Tifa U tebya ved geostigma tak I ty schitaesh normalnym prosto sdatsya i umeret Ya tak i dumala Klaud Eto neizlechimo Tifa No eto ne meshaet Denzelu borotsya Hvatit ubegat Davaj srazhatsya vmeste My pomozhem drug drugu ya znayu Hotya my ved nenastoyashaya semya kakaya tebe raznica Klaud Tifa Ya nikogo ne mogu spasti semyu ili druzej Nikogo Tecuya Nomura Rezhissyor 2005 09 14 Poslednyaya fantaziya VII Deti prishestviya DVD Square Enix Tifa Zhaluetsya i zhaluetsya Reno Dumayu ona hochet chtoby ty shyol dalshe chuvak Tecuya Nomura Rezhissyor 2005 09 14 Poslednyaya fantaziya VII Deti prishestviya DVD Square Enix Ajris Kadadzh Kadadzh A Ajris Hvatit uzhe uporstvovat ladno Kadadzh Eto ty mama Ajris Vernyomsya k ostalnym horosho Poslednyaya fantaziya VII Deti prishestviya ogranichennoe kollekcionnoe izdanie DVD Japan Square Enix 2007 02 20 Poslednyaya fantaziya VII Deti prishestviya Polnoe izdanie Blu ray Japan Square Enix 2009 06 02 Chlen OVM OVM byla osnovana spustya 3 goda posle padeniya meteora Square Enix Dirge of Cerberus Final Fantasy VII PlayStation 2 15 avgusta 2006 Vinsent Da A kak naschyot tebya Klaud A sam kak dumaesh Tifa Poryadok Mozhesh na nas rasschityvat Barret Kogda ya zakonchu zdes ne ostanetsya ni odnogo ublyudka Vinsent Horosho Klaud A ty Vinsent Ne volnujsya Ya razberus s Dipgraundom Square Enix Dirge of Cerberus Final Fantasy VII PlayStation 2 15 avgusta 2006 Zak Horoshie novosti Czen My s Klaud Klaud Zak My s Klaudom oba eksperty po zaholustyam O da Square Enix Crisis Core Final Fantasy VII PlayStation Portable 24 marta 2008 Zak Prodolzhaj zhit Ty stanesh moim zhivym naslediem Moya chest moi mechty oni teper tvoi Klaud Ya tvoyo zhivoe nasledie Square Enix Crisis Core Final Fantasy VII PlayStation Portable 24 marta 2008 Klaud Menya zovut Klaud SOLDAT pervogo klassa Square Enix Crisis Core Final Fantasy VII PlayStation Portable 24 marta 2008 Gantayat Anoop neopr Amdriasang 14 oktyabrya 2010 Data obrasheniya 8 maya 2023 Arhivirovano iz originala 25 dekabrya 2012 goda Final Fantasy VII Remake Is Part Five of the Final Fantasy VII Compilation and Nomura Talks About The Term Remake neopr Siliconera 29 aprelya 2020 Data obrasheniya 8 maya 2023 23 iyunya 2020 goda Kingdom Hearts Ultimania Revised Edition yap Japan Square Enix 2002 ISBN 4 7575 1349 6 Aid Etot melkij soplyak budet tvoim sleduyushim protivnikom yasno Ne profukaj i vymeti ego iz igry Klaud Velikij bog podzemnogo mira boitsya rebyonka Prosti no po kontraktu Aid Ya znayu Dumaesh ya ne v kurse Ya ved i napisal etot kontrakt Ya znayu chto nanyal tebya lish za tem chtoby ty ubil Gerkulesa v etom turnire No ty dolzhen srazitsya s etim rebyonkom chtoby dobratsya do nego Nu zhe Kak govorit etot staryj kozyol Pravilo 11 Eto zhe vsego lish igra tak chto rasslabsya i poluchaj udovolstvie V konce koncov ne stol vazhno odna budet zhertva ili dve verno Square Kingdom Hearts Izd Square Electronic Arts PlayStation 2 15 noyabrya 2002 Klaud Ya koe kogo ishu Aid poobeshal pomoch Ya popytalsya ispolzovat silu tmy i eto vyshlo mne bokom Ya pogruzilsya vo tmu i ne smog najti svet Square Kingdom Hearts Izd Square Electronic Arts PlayStation 2 15 noyabrya 2002 Klaud Ya zdes ne radi kubka Tolko iz za Gerkulesa Segodnya on proigraet ne tolko sorevnovanie Sora Neuzheli ty No zachem Chto on tebe sdelal Klaud Eto prosto biznes Ne vdavajsya v detali Jupiter Kingdom Hearts Chain of Memories Izd Square Enix U S A Disney Interactive Game Boy Advance 7 dekabrya 2004 Hollinger Elizabeth Kingdom Hearts Chain of Memories Official Strategy Guide angl BradyGames Publishing 2004 ISBN 0 7440 0473 X Sora O Klaud Donald Dak Chto ty zdes delaesh Klaud Ya zdes iz za nego Na etot raz my zakonchim nachatoe Ya i tot kto yavlyaetsya voplosheniem moej vnutrennej tmy Donald To to mne pokazalos chto ty vyglyadish po drugomu Klaud Klaud Esli eto tak to eto ego vina Sora Chya Klaud Sefirota Skazhite esli uvidite ego Sora Horosho Kak on vyglyadit Klaud Serebristye volosy Nosit dlinnyj mech Sora Ponyatno Nu uvidimsya Klaud Klaud Bud ostorozhen On pudrit mozgi zastavlyaet dumat chto tma edinstvennyj put Square Enix Kingdom Hearts II Izd Square Enix U S A Buena Vista Games PlayStation 2 28 marta 2006 Tifa Ej vy Tifa Ya koe kogo ishu Kto nibud videl parnya s kolyuchimi volosami Square Enix Kingdom Hearts II Izd Square Enix U S A Buena Vista Games PlayStation 2 28 marta 2006 Gufi Kuda oni delis Dumaete oni vernulis v svoj mir Sora Oni otpravilis v drugoe mesto Klaud vyol etu vazhnuyu bitvu chtoby pobedit tmu vnutri sebya Square Enix Kingdom Hearts II Izd Square Enix U S A Buena Vista Games PlayStation 2 28 marta 2006 Square Enix Kingdom Hearts coded Izd Square Enix Disney Interactive Studios Mobile phone 8 noyabrya 2008 Uroven zona Olympus Coliseum Last Order Final Fantasy VII DVD Square Enix 2009 04 10 23 yanvarya 2009 Data obrasheniya 8 maya 2023 neopr Data obrasheniya 19 aprelya 2020 Arhivirovano 23 yanvarya 2009 goda Final Fantasy VII Advent Children Reunion Files neopr SoftBank Square Enix 2006 S 95 ISBN 4 7973 3498 3 Final Fantasy 20th Anniversary Ultimania File 2 Scenario yap Studio BentStuff Square Enix 2008 S 226 ISBN 978 4 7575 2251 0 Ehrgeiz Hints amp Cheats neopr GameSpot CBS Interactive Data obrasheniya 15 avgusta 2009 Chocobo Racing Hints amp Cheats neopr GameSpot CBS Interactive Data obrasheniya 15 avgusta 2009 Gantayat Anoop neopr Andriasang 13 iyulya 2011 Data obrasheniya 13 iyulya 2011 Arhivirovano iz originala 14 iyulya 2011 goda neopr Siliconera Curse 12 noyabrya 2011 Data obrasheniya 30 iyunya 2012 Arhivirovano iz originala 10 oktyabrya 2013 goda Cloud s Advent Children Costume In Theatrhythm Final Fantasy Curtain Call As DLC neopr Siliconera Data obrasheniya 28 yanvarya 2020 29 yanvarya 2020 goda Final Fantasy Explorers Will Let You Transform Into Cloud And Other Final Fantasy Heroes neopr Siliconera Curse 28 avgusta 2011 Data obrasheniya 31 avgusta 2014 31 avgusta 2014 goda Tetsuya Nomura Made Cloud A New Costume For Final Fantasy VII G Bike neopr Siliconera Curse Data obrasheniya 30 sentyabrya 2014 24 sentyabrya 2014 goda Sakurai x Nomura Creator Interview 2016 Part One Source Gaming ot 24 marta 2020 na Wayback Machine Goldfarb Andrew Final Fantasy 7 s Cloud Coming to Super Smash Bros Wii U 3DS neopr IGN Ziff Davis Data obrasheniya 12 noyabrya 2015 13 noyabrya 2015 goda Fighters Super Smash Bros Ultimate for the Nintendo Switch System Official Site neopr Data obrasheniya 19 aprelya 2020 10 iyunya 2020 goda Super Smash Bros Ultimate Mr Sakurai Presents Sephiroth neopr Youtube Data obrasheniya 8 maya 2023 3 maya 2023 goda Meister Rich Cloud Strife was almost the PS2 guest character for Soulcalibur II neopr Destructoid 10 oktyabrya 2017 Data obrasheniya 17 yanvarya 2020 7 avgusta 2020 goda Prizvannyj yunosha Chto proizoshlo Poslednee o chyom ya pomnyu kak padal v potok Besrodio Hm ya kogda to chital ob etom Vozmozhno eto kakoe to ustrojstvo peremesheniya Mustadio Ustrojstvo peremesheniya Besrodio Nu znaesh pozvolyayushee puteshestvovat po drugim miram v drugie prostranstva Ramza Znachit on pribyl iz drugogo mira Besrodio Mozhet byt Vzglyani na ego odezhdu dovolno neobychnaya Prizvannyj yunosha Menya zovut Klaud Da Klaud Ramza Ya Ramza A eto moi druzya Klaud Menya ne volnuyut vashi imena Mne nuzhno vernutsya v boj Da potomu chto Ya SOLDAT Klaud Ya dolzhen vernutsya dolzhen vernutsya tuda Square Final Fantasy Tactics Izd Sony Computer Entertainment America PlayStation 20 iyunya 1997 Cvetochnica Ne hotite kupit cvetok Vsego 1 gil Klaud Cvetochnica Chto to ne tak My znakomy Klaud Net vsyo v poryadke Square Final Fantasy Tactics Izd Sony Computer Entertainment America PlayStation 20 iyunya 1997 Gorodskoj moshennik Ya iskal tebya Ajris Prodayosh cvety dlya svoej mamy Molodec Cvetochnica Eshyo neskolko dnej Net podozhdi eshyo nedelyu pozhalujsta Moshennik Hvatit pudrit mne mozgi Vremya vyshlo Tak ili inache ya poluchu moi 3000 gil Square Final Fantasy Tactics Izd Sony Computer Entertainment America PlayStation 20 iyunya 1997 Moshennik Hm a ty horoshenkaya Poprobuj torgovat svoim telom vmesto cvetov He he Klaud Uberi ot neyo ruki Moshennik Chto ty skazal Klaud Problemy so sluhom Uberi ot neyo svoi gryaznye ruki Moshennik Kto ty chyort vozmi takoj Razodelsya tut v etu nelepuyu odezhdu Klaud Uhodi Ajris sejchas zhe Square Final Fantasy Tactic Izd Sony Computer Entertainment America PlayStation 20 iyunya 1997 Klaud Ya poteryal koe chto ochen vazhnoe Ramza Klaud Klaud S teh por ya kak budto v prostracii Kto ya Chto ya dolzhen delat Chto eto za bol Ramza Klaud kto to zhdyot tebya v tvoyom mire ne tak li Vozmozhno my smozhem otpravit tebya obratno pomoshyu ostavshihsya svyatyh kamnej Klaud Dejstvuj Ramza Ya ne dolzhen byt zdes Ya dolzhen idti v Zemlyu Obetovannuyu Square Final Fantasy Tactics Izd Sony Computer Entertainment America PlayStation 20 iyunya 1997 Niizum Hirohiko Dissidia Final Fantasy Hands On neopr GameSpot CBS Interactive 6 avgusta 2008 Data obrasheniya 21 avgusta 2010 13 aprelya 2009 goda Dissidia Final Fantasy Ultimania yap Square Enix 2009 S 530 ISBN 978 4 7575 2488 0 Gantayat Anoop neopr Andriasang 14 sentyabrya 2010 Data obrasheniya 14 sentyabrya 2010 Arhivirovano iz originala 16 sentyabrya 2010 goda Gantayat Anoop neopr Andriasang 16 sentyabrya 2010 Data obrasheniya 16 sentyabrya 2010 Arhivirovano iz originala 18 sentyabrya 2010 goda コイチ プレイ日記 第9回 強者に聞く ディシディアの上達法 クラウド編 Famitsu yap 20 avgusta 2020 Data obrasheniya 16 maya 2020 LIGHTNING RETURNS FINAL FANTASY XIII Collector s Edition neopr Square Enix Data obrasheniya 12 marta 2018 Final Fantasy XIV A Realm Reborn Gets Cloud s Advent Children Costume neopr Square Enix Data obrasheniya 20 yanvarya 2020 29 yanvarya 2020 goda Mobius Final Fantasy Is The First Place You Can Play As FF7 Remake Cloud neopr Siliconera Data obrasheniya 20 yanvarya 2020 30 sentyabrya 2020 goda Final Fantasy Explorers Force Gets A March 15 Release Date For Japan neopr Siliconera 13 marta 2018 Data obrasheniya 8 maya 2023 28 marta 2020 goda Every cameraman reference in Astro s Playroom angl nedostupnaya ssylka istoriya Gamepur Data obrasheniya 8 maya 2023 Square Enix Merchandise List neopr Square Enix 7 avgusta 2008 Data obrasheniya 7 avgusta 2008 4 avgusta 2008 goda Square Enix Merchandise List 2 neopr Square Enix 7 avgusta 2008 Data obrasheniya 7 avgusta 2008 20 fevralya 2008 goda neopr Square Enix 18 dekabrya 2008 Data obrasheniya 3 maya 2012 Arhivirovano iz originala 23 dekabrya 2008 goda Bertschy Zac Interview Square Enix s National Manager of Merchandise Kanji Tashiro neopr Anime News Network 3 avgusta 2008 Data obrasheniya 5 iyulya 2008 5 avgusta 2008 goda Cloud vol 1 yap ASCII Media Works 2007 Cloud message yap ASCII Media Works 2008 Cowan Danny Man at Arms builds 80 pound replica of Final Fantasy VII s Buster Sword neopr Joystiq AOL 22 maya 2013 Data obrasheniya 25 maya 2014 27 iyunya 2014 goda Smith Dave IGN s Top 25 Final Fantasy Characters neopr IGN Ziff Davis Data obrasheniya 20 iyulya 2008 15 marta 2024 goda Dulin Ron Final Fantasy VII Review neopr GameSpot CBS Interactive 7 iyulya 1998 Data obrasheniya 4 marta 2016 16 oktyabrya 2013 goda Abadi Aujang neopr RPGamer Data obrasheniya 31 avgusta 2010 Arhivirovano iz originala 19 yanvarya 2010 goda Lynx Unicorn The World of Final Fantasy Final Fantasy VII neopr MobyGames Blue Flame Labs Data obrasheniya 5 marta 2016 4 marta 2016 goda Kong Lui Chi Final Fantasy VII Review neopr GameCritics 11 fevralya 1999 Data obrasheniya 20 iyulya 2008 9 yanvarya 2010 goda Meikleham Dave Gaming s most piss poor disguises neopr GamesRadar Future US Data obrasheniya 7 marta 2010 7 oktyabrya 2012 goda Glasser AJ Top 10 Square Enix Couples neopr GamesRadar Future US 14 fevralya 2008 Data obrasheniya 24 iyunya 2010 Arhivirovano 30 iyulya 2012 goda neopr IGN Ziff Davis 14 fevralya 2006 Data obrasheniya 18 iyulya 2010 Arhivirovano iz originala 29 iyunya 2011 goda McGrath Jack The Ten Greatest Romances in Gaming History neopr technobuffalo com 29 aprelya 2011 Data obrasheniya 4 fevralya 2016 5 iyulya 2020 goda Katayev Arnold neopr PSXextreme 20 marta 2002 Data obrasheniya 29 dekabrya 2009 Arhivirovano iz originala 16 iyunya 2011 goda Janet Crocker Lesley Smith Tim Henderson Adam Arnold The Legacy of Final Fantasy VII neopr AnimeFringe 2 dekabr 2005 Data obrasheniya 18 avgusta 2010 13 iyunya 2008 goda Santos Carlo DVD talk Final Fantasy VII Advent Children review neopr DVD Talk 21 aprelya 2006 Data obrasheniya 3 avgusta 2009 19 avgusta 2009 goda Mielke James neopr 1UP com UGO Networks 16 sentyabrya 2005 Data obrasheniya 25 fevralya 2008 Arhivirovano iz originala 23 marta 2006 goda Beckett Michael neopr RPGamer Data obrasheniya 30 avgusta 2010 Arhivirovano iz originala 13 noyabrya 2010 goda DVD of the Month May 2006 Final Fantasy VII Advent Children neopr Newtype USA Data obrasheniya 13 marta 2018 Arhivirovano 24 noyabrya 2006 goda Yoon Andrew Review Final Fantasy VII Advent Children Complete neopr Joystiq AOL 29 maya 2009 Data obrasheniya 4 avgusta 2010 27 maya 2010 goda Roberts Sam Final Fantasy 7 Advent Children is it okay to like it now neopr GamesRadar 7 aprelya 2016 Data obrasheniya 14 marta 2018 26 sentyabrya 2020 goda Welcome to the DISSIDIA FINAL FANTASY Developer Blog neopr 1UP com Data obrasheniya 6 maya 2023 Arhivirovano iz originala 8 iyulya 2012 goda Carle Chris Final Fantasy VII Advent Children review neopr IGN Ziff Davis 17 aprelya 2006 Data obrasheniya 17 yanvarya 2008 27 sentyabrya 2014 goda Jube Guinness World Records Top 50 Video Game Characters neopr VE3D IGN 17 fevralya 2011 Arhivirovano 4 fevralya 2012 goda 櫻井孝宏さんお誕生日記念 一番好きなキャラは 19年版 PSYCHO PASS 槙島聖護を抑えたトップは neopr Anime Anime Data obrasheniya 9 maya 2023 30 iyunya 2020 goda La Evolucion de Cloud en Final Fantasy isp MeriStation Data obrasheniya 30 yanvarya 2020 25 sentyabrya 2020 goda Los 30 mejores heroes de los ultimos 30 anos neopr mart 2021 Data obrasheniya 9 maya 2023 24 sentyabrya 2021 goda Super Smash Bros is adding Cloud Strife and everyone is freaking out neopr TechRadar Data obrasheniya 20 yanvarya 2020 17 maya 2017 goda Final Fantasy VII s Cloud is coming to Smash Bros today neopr The Verge Data obrasheniya 20 yanvarya 2020 5 oktyabrya 2018 goda Parish Jeremy We rank the Smash Bros and friends angl Polygon 3 dekabrya 2018 Data obrasheniya 9 maya 2023 22 marta 2019 goda Joker is the Craziest Super Smash Bros Character Reveal Since Cloud neopr USGamer Data obrasheniya 20 yanvarya 2020 31 iyulya 2020 goda Super Smash Bros Characters Ranked neopr Den of Geek Data obrasheniya 30 yanvarya 2020 15 noyabrya 2019 goda Final Fantasy VII Remake estrena un nuevo trailer con Cloud como protagonista neopr IGN Data obrasheniya 5 yanvarya 2020 21 aprelya 2020 goda Final Fantasy VII Remake s new trailer drops hints at potential love triangle neopr TechSpot Data obrasheniya 5 yanvarya 2020 7 avgusta 2020 goda Final Fantasy VII Who s Who and What s What in the Remake Trailer neopr CBR Data obrasheniya 5 yanvarya 2020 26 sentyabrya 2020 goda Final Fantasy VII Remake Cloud Trailer Features Cloud s New Voice and New Music Samples neopr WccfTech Data obrasheniya 5 yanvarya 2020 7 sentyabrya 2020 goda Final Fantasy VII Remake rouses old romantic feelings But some of its changes will be divisive neopr Washing Ton Post Data obrasheniya 13 aprelya 2020 15 aprelya 2020 goda Final Fantasy 7 Remake review a cloud with many silver linings neopr Metro Data obrasheniya 13 aprelya 2020 10 aprelya 2020 goda Hussain Tamoor Final Fantasy 7 Remake Review Cruel One Winged Angel s Thesis neopr GameSpot CBS Interactive 6 aprelya 2020 Data obrasheniya 6 aprelya 2020 7 aprelya 2020 goda Marks Tom Final Fantasy 7 Remake Review neopr IGN 6 aprelya 2020 Data obrasheniya 7 aprelya 2020 7 aprelya 2020 goda Final Fantasy 7 Remake Has Big Yakuza Energy And It s Wonderful neopr GameSpot Data obrasheniya 9 maya 2023 5 iyulya 2020 goda Packer Sharon Mental Illness in Popular Culture ABC CLIO 2017 S 231 ISBN 978 1 4408 4389 1 14 yanvarya 2023 goda Whitlock Katie Traumatic Origins Memory Crisis and Identity in Digital RPGs Dungeons Dragons and Digital Denizens The Digital Role Playing Game Voorhees Gerald A Call Joshua Whitlock Katie Bloomsbury Publishing USA 2012 S 160 ISBN 978 1 4411 3892 7 Hutchinson Rachael Japanese Culture Through Videogames Routledge 2019 ISBN 978 0367111380 Kalata Kurt A Japanese RPG Primer The Essential 20 neopr Gamasutra UBM TechWeb 19 marta 2008 Data obrasheniya 5 marta 2016 4 marta 2016 goda Holleman Patrick Reverse Design Final Fantasy VII CRC Press 2018 S 38 ISBN 9780429834523 9 fevralya 2024 goda Holleman Patrick Reverse Design Final Fantasy VII CRC Press 2018 S 36 38 ISBN 9780429834523 9 fevralya 2024 goda Parish Jeremy Final Fantasy VII Deep Dive Part 5 An RPG Gets Existential With Its Central Question Who Am I neopr USgamer 23 marta 2017 Data obrasheniya 26 marta 2019 27 marta 2019 goda Ridsdale Jack 2020 02 04 Final Fantasy 7 is important because it lets its men be vulnerable PCGamesN 9 aprelya 2020 Data obrasheniya 9 maya 2023 Pokemon Ultra Sun Ultra Moon Review Xenoblade Chronicles 2 Impression FFIX Report 9 neopr Axe of the Blood God USG s Official RPG Podcast US Gamer 17 noyabrya 2017 Data obrasheniya 9 maya 2023 27 marta 2020 goda Ridsdale Jack Final Fantasy 7 is important because it lets its men be vulnerable neopr PCGamer 6 aprelya 2020 Data obrasheniya 9 maya 2023 9 aprelya 2020 goda The message to fans in Advent Children Complete neopr Destructoid Data obrasheniya 23 aprelya 2023 28 fevralya 2023 goda 15 Years On Final Fantasy VII Advent Children Is A Lot Smarter Than I Remember neopr Kotaku Data obrasheniya 23 aprelya 2023 13 maya 2023 goda Jason C Cash The World of Final Fantasy VII Essays on the Game and Its Legacy Jason C Cash Craig T Olsen McFarland 2023 ISBN 9781476681863 ot 22 fevralya 2023 na Wayback Machine Jason C Cash The World of Final Fantasy VII Essays on the Game and Its Legacy Jason C Cash Craig T Olsen McFarland 2023 ISBN 9781476647258 ot 18 fevralya 2023 na Wayback Machine Smith Luke neopr 1UP com 7 iyunya 2006 Data obrasheniya 24 oktyabrya 2009 Arhivirovano iz originala 5 avgusta 2011 goda zaglavie yap ja ここに ひとつの神話が終われワを迪える解放者の覚醒よワ13日一 Famitsu Enterbrain 2013 14 11月 第1302数 第42 頁 Patterson Mollie Japan Ranks Their Favorite Final Fantasy Females neopr EGMNOW EGM Media 18 yanvarya 2013 Data obrasheniya 4 marta 2016 23 sentyabrya 2015 goda Knight Sheila Tetsuya Nomura 20s neopr FLAREgamer 2003 Data obrasheniya 9 maya 2023 Arhivirovano iz originala 7 noyabrya 2016 goda Official U S PlayStation Magazine August 2001 Sam Kennedy Gary Steinman Ziff Davis Media 2001 P 96 1000号記念スペシャル表紙プロジェクト Famitsu Weekly yap Entenebran 2008 02 08 Cloud Strife Biography neopr IGN Data obrasheniya 20 maya 2008 Arhivirovano 13 marta 2012 goda The Making of Final Fantasy VII neopr Edge Matthew Pierce Data obrasheniya 21 iyulya 2008 5 iyulya 2008 goda The Most Popular Final Fantasy Characters of All Time neopr IGN 24 marta 2014 Data obrasheniya 26 sentyabrya 2016 23 sentyabrya 2016 goda Hunter Chad Rougeau Michael The 50 Greatest Soldiers In Video Games Complex magazine 2013 25 maya 27 iyunya 2014 goda Top Ten Videogame Characters neopr Electronic Gaming Monthly 28 noyabrya 2005 Data obrasheniya 20 maya 2008 Arhivirovano 13 marta 2012 goda Gantayat Anoop Nomura Talks FFXIII neopr IGN 22 noyabrya 2007 Data obrasheniya 20 maya 2008 Arhivirovano 13 marta 2012 goda Smith Dave Final Fantasy VII Top 10 Characters neopr IGN Ziff Davis 25 marta 2008 Data obrasheniya 7 yanvarya 2009 24 oktyabrya 2012 goda neopr GameSpot CBS Interactive Data obrasheniya 15 sentyabrya 2009 Arhivirovano iz originala 11 avgusta 2013 goda neopr GameSpot CBS Interactive 16 sentyabrya 2009 Data obrasheniya 14 avgusta 2010 Arhivirovano iz originala 25 sentyabrya 2009 goda neopr 1UP com UGO Networks 20 fevralya 2010 Arhivirovano iz originala 29 oktyabrya 2013 goda Nutt Christian The five best Final Fantasy heroes neopr GamesRadar Future US Data obrasheniya 7 marta 2010 4 oktyabrya 2012 goda Yin 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2010 Glifford Kevin neopr 1UP com UGO Networks 10 fevralya 2010 Data obrasheniya 10 marta 2010 Arhivirovano iz originala 7 marta 2016 goda Neal Pabon NealPabon We did it FinalFantasy7Remake is real My sincerest thanks to the incredibly talented team at SE Japan and all my kickass co workers at SE America for making this an amazing experience Oh and since you shouldn t be outside please enjoy this out of home ad in Los Angeles tvit neopr Tvitter 11 aprelya 2020 Data obrasheniya 9 maya 2023 SsylkiProfil Klauda Strajfa ot 17 sentyabrya 2011 na Wayback Machine na oficialnom sajte Square Enix
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