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Final Fantasy VII Remake yap ファイナルファンタジーVII リメイク fajnaru fantadzi sebun rimejku kompyuternaya igra v zhanre rolevogo ekshena 2020 goda razrabotannaya i vypushennaya kompaniej Square Enix Yavlyaetsya pervoj chastyu zaplanirovannoj trilogii remejka Final Fantasy VII 1997 dlya PlayStation Dejstvie igry razvorachivaetsya v vymyshlennom antiutopichnom megapolise v stilistike kiberpanka Midgar v kotorom igrok upravlyaet personazhem Klaudom Strajfom On prisoedinyaetsya k gruppe ekoterroristov LAVINA pytayushejsya sorvat plany mogushestvennoj Elektroenergeticheskoj kompanii Sin Ra po ispolzovaniyu zhiznennoj energii Planety v kachestve istochnika energii Igrovoj process soderzhit pererabotannuyu po sravneniyu s drugimi chastyami serii Final Fantasy mehaniku srazhenij sochetayushuyu ekshen v realnom vremeni s elementami rolevoj igry Reliz Remake na PlayStation 4 sostoyalsya v aprele 2020 goda Final Fantasy VII RemakeOblozhka igryRazrabotchik Square Enix Business Division 1Izdatel Square EnixChast serii Final FantasyData anonsa 19 iyunya 2015Daty vypuska PlayStation 4 10 aprelya 2020 Intergrade PlayStation 5 10 iyulya 2021 Windows 16 dekabrya 2021Zhanr rolevoj ekshenSozdateliRukovoditeli Tecuya Nomura Naoki Hamaguti Motomu ToriyamaProdyuser Yosinori KitaseGejmdizajnery Naoki Hamaguti Teruki EndoScenaristy Kadzusige Nodzima Motomu Toriyama Hiroaki Ivaki Satie Hirano Naoki Yamamoto Kanako Ikeda Mayu NakadzavaHudozhniki Roberto Ferrari Sintaro Takaj Tecuya NomuraKompozitory Masasi Hamaudzu Micuto Sudzuki Nobuo UemacuTehnicheskie dannyePlatformy PlayStation 4 Intergrade PlayStation 5 WindowsDvizhok Unreal Engine 4Rezhim igry odnopolzovatelskijYazyki anglijskij francuzskij italyanskij nemeckij ispanskij brazilskij portugalskij tradicionnyj kitajskij d yaponskij korejskij latinoamerikanskij ispanskij i uproshyonnyj kitajskijNositeli cifrovaya distribuciyaOficialnyj sajt Mediafajly na Vikisklade Square Enix obyavila o razrabotke Remake v 2015 godu posle neskolkih let spekulyacij K rabote nad proektom vernulis mnogie razrabotchiki originalnoj igry 1997 goda v tom chisle dizajner personazhej Tecuya Nomura stavshij rukovoditelem razrabotki ego predshestvennik v dolzhnosti Yosinori Kitase v kachestve prodyusera scenarist Kadzusige Nodzima planirovshik sobytij Motomu Toriyama kak so rukovoditel i kompozitor Nobuo Uemacu Komanda pererabotala dizajn personazhej sdelav ih bolee realistichnymi i vpisyvayushimisya v obshuyu stilistiku Final Fantasy VII Remake poluchila polozhitelnye otzyvy kritikov vysoko ocenivshih grafiku gejmplej syuzhet i muzykalnoe soprovozhdenie igry Recenzenty hvalili bolee detalnoe povestvovanie i obnovlyonnuyu boevuyu sistemu za eyo strategicheskie elementy i vizualnye effekty odnako kritikovali linejnost i odnoobraznye pobochnye kvesty Remake stala odnoj iz samyh bystro prodavaemyh igr na PlayStation 4 za tri dnya posle vypuska bylo prodano 3 5 mln kopij a k avgustu 2020 goda bolee 5 mln V 2021 godu dlya PlayStation 5 i Windows byla vypushena rasshirennaya versiya pod nazvaniem Final Fantasy VII Remake Intergrade yap ファイナルファンタジーVII リメイク インターグレード fajnaru fantadzi sebun rimejku intaguredo s novymi syuzhetnymi glavami Reliz sikvela Final Fantasy VII Rebirth sostoyalsya 29 fevralya 2024 goda GejmplejNesmotrya na sohranenie elementov RPG v gejmplee Remake srazheniya v igre proishodyat v realnom vremeni Final Fantasy VII Remake pervaya igra zaplanirovannoj trilogii remejka Final Fantasy VII 1997 dlya PlayStation Ona ohvatyvaet nebolshuyu chast originala dejstvie kotoroj razvorachivaetsya v megapolise Midgar Igrok upravlyaet Klaudom Strajfom byvshim chlenom voenizirovannoj organizacii SOLDAT izbravshim put nayomnika kotoryj prisoedinyaetsya k gruppe ekoterroristov LAVINA v protivostoyanii s korporaciej Sin Ra istoshayushej zhiznennuyu energiyu Planety Kazhdyj element FFVII sozdavalsya pri pomoshi tryohmernoj grafiki v realnom vremeni v otlichie ot originala gde ispolzovalsya predvaritelnyj rendering Razrabotchiki rasshirili povestvovanie i prorabotali lichnosti personazhej Igroki mogut svobodno issledovat mestnost i peredvigatsya vo vremya srazhenij kak v sluchae s Final Fantasy XV 2016 V igre ispolzuetsya uluchshennaya sistema Active Time Battle ATB skorost zapolneniya kotoroj vozrastaet vo vremya provedeniya atak posle eyo zapolneniya u igroka poyavlyaetsya vozmozhnost ispolzovat osobye ataki kak rukopashnye tak i magicheskie a takzhe bonusnye predmety Igrok mozhet nastroit eti specialnye sposobnosti na knopki bystrogo dostupa chto pozvolit emu igrat v rezhime realnogo vremeni bez zaderzhek vo vremya vybora komand v konsoli Kazhdaya takaya sposobnost rashoduet polosku ATB Igrok mozhet pereklyuchatsya mezhdu chlenami partii v lyuboj moment vo vremya srazhenij U kazhdogo iz geroev est svoi unikalnye priyomy naprimer Klaud yavlyaetsya bojcom na blizhnej distancii a Barret na dalnej Igroki v sostoyanii ispolzovat magiyu i prizyvnyh sushestv a u personazhej poyavlyaetsya dostup k bolee moshnym atakam posle zapolneniya shkaly predela Nesmotrya na bolshoe kolichestvo ekshen elementov Remake sohranyaet aspekty rolevoj igry takie kak vybor oruzhiya i magii dlya kazhdogo personazha SyuzhetHronologiya Final Fantasy VIIThe First Soldier Before Crisis Crisis Core Last Order Reunion Final Fantasy VII Remake Rebirth Deti prishestviya Dirge of Cerberus Lost Episode Sm takzhe Spisok personazhej serii Final Fantasy VII Klaud Strajf Kodi Kristian Takahiro Sakurai byvshij chlen elitnogo boevogo podrazdeleniya SOLDAT podchinyayushegosya Elektroenergeticheskoj kompanii Sin Ra Sin Ra ispolzuet Mako obrabotannuyu formu duhovnoj energii Planety kotoruyu dobyvaet pri pomoshi massivnyh reaktorov i ispolzuet dlya pitaniya megapolisa Midgar i razrabotki peredovyh tehnologij Razocharovavshis v politike Sin Ra a takzhe poobeshav vypolnit prosbu svoej podrugi detstva Tify Lokhart Britt Baron Ayumi Ito Klaud nachinaet rabotat na gruppu ekoterroristov LAVINA vozglavlyaemuyu Barretom Uollesom Dzhon Erik Bentli Masahiro Kobayasi Barret schitaet chto bezostanovochnaya dobycha Mako istoshaet Planetu poetomu gruppa vzryvaet odin iz reaktorov Posle etogo Klaud vidit gallyucinaciyu tainstvennogo byvshego SOLDATa Sefirota Tajler Heklin Tosiyuki Morikava i znakomitsya s cvetochnicej Ajris Gejnsboro Briana Uajt Maaya Sakamoto Na protyazhenii vsej igry na puti Klauda voznikayut strannye prozrachnye sushestva i posle ocherednogo stolknoveniya s nimi on prinimaet uchastie v missii po podryve eshyo odnogo reaktora vmeste s Barretom i Tifoj odnako Sin Ra zagonyaet ih v ugol i Klaud otdelyaetsya ot tovarishej Pridya v sebya on snova stalkivaetsya s Ajris i zashishaet devushku ot operativnikov Sin Ra izvestnyh kak Turki Vossoedinivshis s Tifoj geroi uznayut chto Sin Ra planiruet obrushit kusok plity na trushoby Sektora 7 LAVINE ne udayotsya sorvat plan Sin Ra i upavshaya plita unosit mnozhestvo nevinnyh zhiznej Ajris pomogaet evakuirovatsya bolshinstvu naseleniya v tom chisle priyomnoj docheri Barreta Marlin odnako popadaet v plen k Sin Ra Klaud Tifa i Barret pronikayut v shtab kvartiru Sin Ra i spasayut Ajris ot uchasti stat podopytnoj v eksperimentah uchyonogo Sin Ra professora Hodzyo Dzhejms Si Sigeru Tiba Vyyasnyaetsya chto devushka yavlyaetsya potomkom Setra drevnej rasy chleny kotoroj nekogda zhili na Zemle Obetovannoj Sin Ra zhazhdet najti etu zemlyu chtoby poluchit dostup k neogranichennomu kolichestvu Mako Partiya znakomitsya s chetveronogim razumnym sushestvom po imeni Red XIII Maks Mittelman Kappej Yamaguti tot obyasnyaet chto prednaznachenie prizrachnyh sushestv izvestnyh kak Shepchushie zaklyuchaetsya v tom chtoby ne dat komu libo izmenit sudbu Tem vremenem v shtab kvartiru Sin Ra pronikaet Sefirot kotoryj kradyot tainstvennuyu formu zhizni po imeni Dzhenova povinnuyu v vymiranii Setra Sefirot ubivaet prezidenta Sinra v ego sobstvennom ofise na vershine bashni Novym glavoj kompanii stanovitsya syn prezidenta Rufus Sinra Dzhoshua Bouman Toru Okava tot srazhaetsya s Klaudom i terpit porazhenie Klaud i drugie chleny partii pokidayut zdanie korporacii posle chego Sefirot vstayot u nih na puti na midgarskoj avtomagistrali Pobediv Predvestnika Shepchushih sostoyavshego iz neskolkih predstavitelej etogo vida gruppa Klauda reshaet dat boj Sefirotu Vo vremya srazheniya Sefirot otdelyaet Klauda ot ostalnyh i predlagaet emu obedinitsya i brosit vyzov sudbe Klaud otkazyvaetsya i prodolzhaet boj kotoryj vskore proigryvaet Tem ne menee Sefirot shadit ego i uhodit V konechnom itoge gruppa Klauda pokidaet Midgar chtoby najti i ostanovit Sefirota V finale demonstriruetsya scena s uchastiem Klauda i SOLDATa Zaka Fejra Kaleb Pirs Keniti Sudzumura glavnogo geroya Crisis Core Final Fantasy VII V sootvetstvuyushih scenah originalnoj Final Fantasy VII Zak do nachala igry vmeste s Klaudom bezhal iz zaklyucheniya no pogibal v bitve so mnozhestvom pehotincev Sin Ra V Remake Zaku udayotsya vyigrat bitvu i prodolzhit put v Midgar eto mozhet oznachat chto v nekoej novoj vremennoj linii Zak ostayotsya v zhivyh V Intergrade poyavlyayutsya dve dopolnitelnye sceny v pervoj gruppa Klauda pribyvaet v derevnyu Kalm posle poezdki s Chokobo Billom vo vtoroj Zak prihodit v cerkov Sektora 5 v poiskah Ajris i obnaruzhivaet tam mnozhestvo bezhencev Intermissiya Vskore posle vzryva Mako reaktora 5 v Midgar pribyvaet nindzya iz Vutaya Yuffi Kisaragi Syuzi Eng Yumi Kakadzu Ona obedinyaetsya so svoim zemlyakom Sononom Kusakabe Aleks Le Yosimasa Hosoya chtoby ukrast Absolyutnuyu materiyu iz shtab kvartiry Sin Ra S pomoshyu mestnoj yachejki LAVINY Yuffi i Sonon pronikayut v laboratoriyu pod zdaniem Sin Ra i srazhayutsya s boevymi edinicami korporacii V konechnom itoge oni uznayut chto Absolyutnaya materiya eshyo ne sozdana Kogda oni pytayutsya sbezhat na ih puti voznikaet chlen eksperimentalnogo podrazdeleniya Dipgraund po imeni Nero Shon Chiplok Ryotaro Okiayu Sonon zhertvuet soboj chtoby Yuffi smogla spastis Ona vyhodit iz shtab kvartiry Sin Ra vo vremya padenie plity na Sektor 7 Nekotoroe vremya spustya Yuffi pokidaet Midgar posle chego razmyshlyaet nad tem chto dlya unichtozheniya Sin Ra ej ponadobitsya komanda RazrabotkaPredystoriya Final Fantasy VII byla razrabotana kompaniej Square dlya konsoli PlayStation reliz igry sostoyalsya v 1997 godu V rabote nad nej prinimali uchastie prodyuser so scenarist i sozdatel igrovoj serii Hironobu Sakaguti rukovoditel razrabotki i so scenarist Yosinori Kitase hudozhnik Yusuke Naora dizajner personazhej i so scenarist Tecuya Nomura i osnovnoj scenarist Kadzusige Nodzima FFVII poluchila vseobshee priznanie kritikov i horosho prodavalas na mezhdunarodno rynke eyo uspeh posposobstvoval populyarnosti Final Fantasy za predelami Yaponii Vposledstvii vokrug neyo obrazovalas podseriya Kompilyaciya Final Fantasy VII v sostav kotoroj voshli prikvely sikvely i spin offy k originalnoj igre V nachale 2000 h Square anonsirovala remejki sedmoj vosmoj i devyatoj chastej Final Fantasy dlya PlayStation 2 odnako s teh por nichego ne bylo slyshno ob etih proektah Kompaniya otkazalas ot etogo zamysla iz za slozhnosti razrabotki igr na novom oborudovanii chto moglo privesti k sokrasheniyu vnutriigrovogo kontenta Vposledstvii rukovodstvo sosredotochilos na razrabotke Final Fantasy XIII 2009 i eyo sikvelov a poskolku takoj masshtabnyj proekt kak Remake treboval bolshogo kolichestva resursov Square ne mogla sebe pozvolit sozdanie dvuh igr odnovremenno Posle zaversheniya raboty nad trinadcatoj chastyu razrabotchiki pereklyuchilis na drugie proekty Po slovam Kitase vo vremya razrabotki FFXIII mnogie lyudi neodnokratno rassprashivali ego o planah po sozdaniyu remejka sedmoj chasti So rukovoditel Naoki Hamaguti byl bolshim fanatom originalnoj igry poetomu byl rad stat chastyu komandy razrabotchikov Remake Spros na remejk Final Fantasy VII vozros posle tehnicheskoj demonstracii PlayStation 3 na vystavke E3 2005 gde byla pokazana vstupitelnaya kat scena iz igry sozdannaya na novom dvizhke Crystal Tools Spekulyacii o remejke usililis v preddverii desyatoj godovshiny igry v 2007 godu V oboih sluchayah Square otricala chto novaya versiya FFVII nahoditsya v razrabotke soslavshis na kurs po sozdaniyu novyh igry neobhodimost sokrasheniya vnutriigrovyh elementov dlya togo chtoby sdelat remejk igrabelnym slozhnost razrabotki dlya sovremennogo oborudovaniya i bolshoe kolichestvo vremeni kotoroe potrebuetsya na sozdanie etogo proekta V dalnejshem prodyuser Final Fantasy Sindzi Hasimoto obsudil s Kitase Nodzimoj i Nomuroj vozmozhnost dat novuyu zhizn kultovoj FFVII Vse troe razdelili mnenie chto vremya prishlo poskolku oni boyalis ne dozhit ili postaret do sleduyushego podvernuvshegosya sluchaya Eshyo odna prichina razrabotki zaklyuchalas v tom chto Square Enix hotela rasshirit biblioteku igr dlya PlayStation 4 a za schyot remejka FFVII komanda nadeyalas povysit populyarnost konsoli Nomura kotoryj byl zanyat sozdaniem Kingdom Hearts III 2019 byl silno udivlyon chto rukovodstvo postavilo ego vo glave razrabotki Remake Dizajn Razrabotchiki pererabotali dizajn personazhej pod bolee realistichnyj stil igry Sleva napravo Red XIII Ajris Gejnsboro Klaud Strajf Barret Uolles i Tifa Lokhart Podrazdelenie Square Enix Business Division 1 pristupilo k razrabotke igry v konce 2015 goda Hotya Nomura uchastvoval v sozdanii Remake s samogo nachala o svoyom naznachenii rukovoditelem proekta on uznal iz titrov vnutrennej prezentacii kompanii a do etogo moment dumal chto eta rol byla otvedena Kitase Na tot moment Nomura odnovremenno rukovodil razrabotkoj dvuh igr Final Fantasy VII Remake i Kingdom Hearts III So rukovoditelem Remake vystupil Naoki Hamaguti kotoryj ranee byl programmistom Lightning Returns Final Fantasy XIII 2013 i rukovoditelem proekta Mobius Final Fantasy 2015 Razrabatyvaya Remake Square Enix otnosilas k igre kak k ocherednoj nomernoj chasti Final Fantasy Hotya u komandy byla vozmozhnost ogranichitsya obnovleniem grafiki Final Fantasy VII kak togo prosili mnogie fanaty razrabotchiki prishli k vyvodu chto grafika igry i mnogie eyo vnutriigrovye elementy ustareli po sovremennym standartam Takim obrazom oni reshili sdelat polnocennyj remejk s novym igrovym processom i vossozdat vymyshlennyj mir pri pomoshi sovremennyh kompyuternyh tehnologij Po zadumke razrabotchikov igra dolzhna byla vyzyvat chuvstvo nostalgii u fanatov originalnoj FFVII i v to zhe vremya byt chem to novym chtoby novye igroki mogli poznakomitsya so vselennoj Final Fantasy VII Po etoj prichine v osnovu boevoj sistemy predstavlyayushej soboj ekshen v realno vremeni lyog gejmplej fajtinga Dissidia Final Fantasy 2008 Teruki Endo ranee rabotavshij nad Monster Hunter World 2018 zanimalsya mehanikoj srazhenij Komanda stremilas sohranit vse populyarnye igrovye elementy Final Fantasy VII vklyuchaya Active Time Battle i adaptirovat ih pod sistemu ekshena Vmesto ispolzovaniya uzhe gotovyh modelej personazhej i graficheskogo stilya Detej prishestviya kotorye sozdavalis s ispolzovaniem tehnologii desyatiletnej davnosti komanda polnostyu pererabotala dizajn dejstvuyushih lic pri etom Nomura dobivalsya balansa mezhdu realistichnoj grafikoj Detej prishestviya i multyashnym stilem V to vremya kak Nomura otvechal za obnovlyonnyj dizajn glavnyh geroev dizajner Roberto Ferrari zanimalsya vtorostepennymi personazhami Modelirovanie kurirovalo podrazdelenie Square Enix po razrabotke CGI Visual Works Novyj obraz Klauda Strajfa nastolko otlichalsya ot privychnogo chto Square pererabotala ego pribliziv k klassicheskoj versii personazha Razrabotchiki takzhe pererabotali dizajn Tify chtoby geroinya smotrelas bolee pravdopodobno v srazheniyah Vmesto sozdaniya novogo dvizhka Square Enix priobrela licenziyu na ispolzovanie Unreal Engine 4 Epic Games dlya razrabotki Remake pri etom Square Enix i Epic Games Japan vmeste rabotali nad optimizaciej dvizhka dlya igry Komanda poluchila tehnicheskuyu podderzhku ot razrabotchikov Kingdom Hearts III tak kak etot proekt funkcioniroval na tom zhe dvizhke Osveshenie v igre razrabatyvalos na dvizhke Enlighten Nekotoroe vremya Square Enix rabotala s CyberConnect2 nad uluchsheniem igrovogo processa i kachestva video odnako u kompanij byl raznyj podhod k razrabotke V 2017 godu Square izmenila politiku razrabotki igry vmesto sotrudnichestva s vneshnimi studiyami ona reshila zavershit proizvodstvo sobstvennymi silami Na rannem etape sozdaniya Remake pered razrabotchikami stoyala zadacha opredelitsya s masshtabom proekta u nih bylo dva varianta razbit povestvovanie originalnoj FFVII na neskolko chastej ili umestit ves syuzhet v odnu igru Komanda pytalas vydelit osnovnye chasti istorii i eyo otdelnye epizody kotorye fanaty hoteli by uvidet v remejke oni bystro prishli k vyvodu chto polzovatelej rasstroit otsutstvie kakogo libo kontenta iz originalnoj igry v novoj V konechnom itoge oni reshili rasshirit povestvovanie otkrytyj mir i arki personazhej i razdelit remejk na neskolko samostoyatelnyh igr Po zadumke sozdatelej kazhdaya iz igr po svoemu masshtabu budet sravnima s Final Fantasy XIII Dejstvie pervoj chasti remejka proishodit isklyuchitelno v megapolise Midgar kotoryj obryol kultovyj status v glazah fanatov franshizy Nomura priznal chto ego bespokoil masshtab Remake odnako on ne videl problemy v rasshirenii roli Midgara na prohozhdenie kotorogo v originalnoj igre trebovalos okolo semi chasov Po mneniyu Nomury Remake ne ustupaet po masshtabu Final Fantasy VII za schyot bolshogo kolichestva vremeni na peredvizhenie po tryohmernoj karte Midgara i uslozhneniya syuzheta Po slovam scenarista Remake Kadzusige Nodzimy zavershenie igry na momente uhoda glavnyh geroev iz Midgara pozvolilo emu vklyuchit v povestvovanie vse zaplanirovannye podsyuzhety Nomura otmetil chto epizod v kotorom partiya pokidaet Midgar otlichno podhodit dlya zaversheniya igry Scenarij Pri napisanii scenariya komanda ne hotela chtoby igra vyzyvala isklyuchitelno nostalgicheskie chuvstva Scenaristy razmyshlyali nad tem kakie chasti istorii FFVII mozhno budet vosproizvesti v Remake poskolku s momenta vyhoda originalnoj igry proshlo mnogo vremeni za kotoroe izmenilis socialnye normy Nesmotrya na to chto imeyushijsya syuzhet originala znachitelno uproshal razrabotku Nodzima dopolnil ego novym materialom Scenarij pervoj chasti remejka kotoryj ohvatyval syuzhetnuyu liniyu geroev v Midgare i zavershalsya na ih pobege iz megapolisa byl zakonchen v dekabre 2015 goda Po slovam Yosinori Kitase nesmotrya na to chto s momenta reliza Final Fantasy VII proshlo 23 goda problemy ekonomicheskogo neravenstva politicheskogo vliyaniya korporacij i razrusheniya ekologicheskoj sredy ne utratili aktualnosti Nomure ne nravilos chto drugie rajony Midgara takie kak verhnyaya plita byli nedostupny dlya issledovaniya v originalnoj igre poetomu on nastoyal na zapolnenii etogo probela v Remake chtoby u igrokov poyavilas vozmozhnost izuchit gorod i ego kulturu S etoj celyu razrabotchiki rasshirili roli ranee epizodicheskih personazhej Nesmotrya na to chto Square podayut igru kak remejk v eyo povestvovanii est neskolko izmenenij po sravneniyu s originalnoj istoriej naprimer v kulminacii syuzheta Sefirot smertelno ranit Barreta odnako togo spasayut Shepchushie Sefirot poyavlyaetsya v samom nachale arki Midgara nesmotrya na to chto v FFVII ot otsutstvoval vplot do fleshbeka Klauda ob incidente v Nibelhejme Klaud zaranee uznayot sudbu Ajris kotoroj ugotovano umeret ot ruki Sefirota Kitase ne stal raskryvat prichinu izmeneniya syuzheta no otmetil chto vse proekty Kompilyacii vyhodivshie posle Final Fantasy VII tak ili inache budut uchteny v istorii Remake Razrabotchiki Remake izmenili obrazy nekotoryh personazhej Vmesto krutogo i sosredotochennogo Klauda kakim on byl pokazan v drugih igrah v novoj versii on vydayot sebya za neprinuzhdennogo cheloveka chtoby skryt svoyu neuverennost Nodzima nazval povedenie geroya neubeditelnym Iznachalno novyj obraz Klauda silno otlichalsya ot dizajna Nomury odnako zatem sozdateli Remake reshili sdelat personazha bolee pohozhim na versiyu iz originalnoj igry Stremlenie Tify otomstit Sin Ra oslozhnyaetsya eyo nezhelaniem pribegat k nasilstvennym metodam Blagodarya svoemu entuziazmu i harizme Barret vdohnovlyaet drugih personazhej posledovat ego primeru Nodzima userdno rabotal nad tem chtoby vzaimodejstvie etih tryoh personazhej vyglyadelo estestvennym Hamaguti bylo vazhno dobavit v igru scenu v kotoroj Klaud vedyot lichnyj razgovor s odnim iz svoih tovarishej po partii Tifoj Ajris ili Barretom ego sobesednik kak i v epizode so svidaniem iz FFVII opredelyaetsya avtomaticheski v zavisimosti ot regulyarnosti vzaimodejstviya igroka s tem ili inym personazhem vo vremya prohozhdeniya igry Razrabotchiki ne hoteli otdavat predpochtenie Tife ili Ajris i rassmatrivali obeih geroin kak ravnyh Pomimo vozvrasheniya klyuchevyh personazhej komanda reshila rasshirit rol vtorostepennyh geroev i pridumat novyh dejstvuyushih lic Klaud prohodit cherez arku personazha za vremya obsheniya s Biggsom Dzhessi i Vedzhem i uznayot chto to novoe o vymyshlennom mire Iznachalno Sefirot otsutstvoval v igre no geroi oshushali nadvigayushuyusya opasnost po analogii s priblizheniem akuly iz filma Chelyusti 1975 Tem ne menee Kitase schyol takoj podhod neeffektivnym poskolku dazhe novye igroki znali ob etom personazhe Hamaguti reshil pokazyvat Sefirota na protyazhenii vsego povestvovaniya i stolknut ih s Klaudom v kulminacii Sozdateli hoteli chtoby personazhej ozvuchili te zhe aktyory chto i v animacionnom filme Poslednyaya fantaziya VII Deti prishestviya 2005 Tem ne menee v anglijskoj lokalizacii Remake prinyali uchastie drugie lyudi Po slovam Kitase privlechenie drugih aktyorov svidetelstvovalo o nacelennosti Remake na novoe pokolenie igrokov pri etom k rabote na personazhami vernulis ih prezhnie sejyu v chastnosti Takahiro Sakurai byl rad podarit golos molodoj versii Klauda kotoryj ostavalsya bezmolvnym v originalnoj igre Kodi Kristian kotoryj zamenil Stiva Byortona v anglijskom dublyazhe vyrazil dan uvazheniya svoemu predshestvenniku Stiv ty prolozhil put Ty sdelal etogo personazha takim kakoj on est i vnyos svoj vklad v formirovanie naslediya Dzhon Erik Bentli ozvuchil Barreta personazha kotorym voshishalsya vo vremya igry v Final Fantasy VII 1997 goda V ramkah podgotovki k roli Bentli zaruchilsya pomoshyu yaponskih perevodchikov kotorye razyasnili emu kontekst scen s uchastiem Barreta On hotel pokazat glubokogo i raznostoronnego temnokozhego personazha v igrovoj industrii Briana Uajt izuchala zapisi Sakamoto chtoby eyo interpretaciya Ajris ponravilas fanatam Mezhdu tem Britt Baron malo znala o Tife kogda prisoedinilas k proektu no sama geroinya ej ponravilas Sredi drugih aktyorov kotorye prinyali uchastie v ozvuchivanii byli Eriku Lindbek Dzhessi Gideon Emeri Biggs i Mett Dzhons Vedzh V igre ispolzuetsya mehanizm regulirovaniya dvizhenij lic personazhej vo vremya dialogov kotoryj avtomaticheski sopostavlyaet sinhronizaciyu gub i emocij na kazhdom yazyke Muzyka Sm takzhe Muzyka serii Final Fantasy VII Saundtrek igry po bolshej chasti sostoit iz aranzhirovok kompozicij Nobuo Uemacu k originalnoj Final Fantasy VII no takzhe soderzhit novye treki za avtorstvom drugih veteranov serii takih kak Masasi Hamaudzu i Micuto Sudzuki Uemacu napisal odin novyj trek muzykalnuyu temu dlya igry pod nazvaniem Hollow V poslednij raz Uemacu i Kitase sovmestno rabotali nad Final Fantasy X 2001 Kitase schital chto Uemacu otkazhetsya prinyat uchastie v proekte poskolku tot davno pokinul Square Enix i dobilsya uspeha v kachestve nezavisimogo kompozitora Po zadumke Nomury Hollow dolzhna byla otrazhat dushevnoe sostoyanie Klauda on hotel chtoby rok kompoziciya igrala na fone dozhdya i byla ispolnena pevcom muzhskogo pola Ispolnitelem treka vystupil Josh vokalist gruppy Survive Said the Prophet Hamaudzu schital delom chesti porabotat nad muzykoj sovmestno s Uemacu tak kak poznakomilsya s franshizoj blagodarya Final Fantasy VII Sudzuki nazval treki Wall Market Honeybee Inn i Midgar Highway odnimi iz svoih lyubimyh Vo vremya igranogo processa Remake odnovremenno vosproizvodyatsya neskolko aranzhirovok opredelyonnogo treka kotorye poyavlyayutsya i ischezayut ishodya iz dejstvij igroka k primeru kogda tot vstupaet v bitvu ili zavershaet eyo Razrabotchiki hoteli usilit emocii igrokov vo vremya srazhenij pri pomoshi smeny aranzhirovok Poskolku na kat sceny Remake byli nalozheny dialogi komande zanimayushejsya zvukovoj obrabotkoj bylo porucheno perestroit nekotorye treki chtoby dorozhki organichno perepletalis drug s drugom RelizSravnenie originalnoj versii Remake dlya PlayStation 4 sprava i Intergrade sleva Posle neskolkih let sluhov i spekulyacij fanatov vo vremya prezentacii Sony na E3 2015 byla anonsirovana razrabotka Final Fantasy VII Remake Visual Works podgotovila reklamnyj trejler igry Stoimost akcij Square Enix vozrosla na 2 9 procenta do 2956 ien chto stalo samym vysokim pokazatelem dlya kompanii s noyabrya 2008 goda Za dve nedeli bolee 10 mln chelovek posmotreli trejler proekta na YouTube Sleduyushij anons igry sostoyalsya na PlayStation Experience 2015 gde demonstrirovalis kat sceny i gejmplej iz vstupitelnoj chasti 31 yanvarya 2017 goda vo vremya ceremonii posvyashyonnoj 30 letiyu franshizy Final Fantasy kotoraya prohodila v Tokio v chest 20 letiya Final Fantasy VII predstaviteli Square Enix predstavili pervye kadry remejka raskryvayushie kompyuternuyu grafiku 18 fevralya Nomura podelilsya dvumya skrinshotami iz igry s celyu prodemonstrirovat obnovlyonnuyu HUD Iz za otsutstviya otsnyatogo materiala s 2015 goda izmeneniya kursa kompanii na sozdanie igr sobstvennymi silami i drugih proektov v kotoryh uchastvoval Nomura v seti poyavilis opaseniya po povodu statusa proekta Vo vremya E3 2018 Nomura zaveril fanatov chto igra po prezhnemu nahoditsya v razrabotke i poobeshal vernutsya k proizvodstvennomu processu posle zaversheniya raboty nad Kingdom Hearts III Spustya neskolkih let otsutstviya novostej o vyhode remejka Final Fantasy VII v mae 2019 goda sostoyalsya pokaz tizer trejlera igry vo vremya pryamoj translyacii PlayStation State of Play Po slovam Kitase komanda hotela razbavit translyaciyu State of Play s pomoshyu etogo trejlera V sleduyushem mesyace vo vremya orkestrovogo koncerta v Los Andzhelese posvyashyonnogo muzyke Final Fantasy VII byl pokazan vtoroj trejler igry iz kotorogo stala izvestna data vyhoda 3 marta 2020 goda Na press konferencii E3 2019 Square Enix bole podrobno rasskazala o relize v tom chisle kakie u Remake budut izdaniya Vo vremya meropriyatiya Kitase poyasnil chto kompaniya eshyo ne opredelilas iz skolkih igr budet sostoyat remejk i podtverdil razrabotku vtoroj chasti proekta Na E3 2019 byla pokazana chast vstupitelnoj missii igry demonstriruyushaya svobodu issledovaniya boevuyu sistemu i bitvu s pervym bossom Igrovye zhurnalisty ostalis dovolny demoversiej i pohvalili grafiku gejmplej i boevuyu sistemu Prezentacionnaya versiya Remake poluchila tri nagrady na Game Critics Awards kak luchshaya igra vystavki luchshaya konsolnaya igra i luchshaya rolevaya igra a takzhe byla nazvana samoj krasivoj igroj na dvizhke Unreal Engine na E3 2019 Vo vremya Tokyo Game Show 2019 Square Enix pokazala novye kadry Remake i predstavila eshyo odin trejler Do 2021 goda Final Fantasy VII Remake ostavalas eksklyuzivnoj igroj dlya PlayStation 4 i ne bylo nikakih podrobnostej o eyo portirovanii na drugie platformy V dalnejshem Square perenesla reliz igry s 3 marta na 10 aprelya 2020 goda 2 marta v PlayStation Store poyavilas demoversiya Remake ohvatyvayushaya pervuyu glavu syuzheta V marte 2020 goda Square Enix soobshila chto postavka fizicheskih kopij igry v Evropu i Avstraliyu sostoitsya dosrochno iz za nabiravshej oboroty pandemii COVID 19 eto reshenie ne povliyalo na datu vyhoda Remake v onlajn magazinah V ramkah prodvizheniya igry marketologi razmestili na zdaniyah Los Andzhelesa plakaty s izobrazheniem Klauda V iyune togo zhe goda yaponskij programmist Soba P vosproizvyol scenu iz Final Fantasy VII Remake na 8 bitnom kompyutere NEC PC 8800 10 iyunya 2021 goda sostoyalsya reliz obnovlyonnoj versii Remake dlya PlayStation 5 pod nazvaniem Final Fantasy VII Remake Intergrade ona otlichalas uluchshennoj grafikoj i menee dolgim zagruzochnym ekranom i stala dostupna vladelcam versii dlya PS4 bez dopolnitelnoj platy Intergrade vklyuchaet eksklyuzivnoe dlya PS5 DLC Episode Intermission posvyashyonnoe geroine Yuffi Kisaragi kotoraya otsutstvovala v originalnoj igre DLC vstroeno v pokupku Intergrade odnako v sluchae besplatnogo obnovleniya s versii dlya PS4 ono priobretaetsya otdelno V mae 2021 goda novostnye agentstva soobshili chto Square Enix i Netflix zanimayutsya proizvodstvom anime po motivam Final Fantasy VII 9 dekabrya 2021 goda v ramkah ceremonii The Game Awards 2021 sostoyalsya anons portirovannoj versii Intergrade dlya Windows Nesmotrya na vysokie ocenki pressy polzovateli kritikovali igru iz za tehnicheskih problem ogranichennyh nastroek grafiki i dlitelnyh zavisanij vyzvannyh otsutstviem optimizacii Ona byla dobavlena v Steam 17 iyunya 2022 goda Takzhe Square vypustila roman Final Fantasy VII Remake Traces of Two Pasts v kotorom opisyvaetsya proshloe Tify i Ajris Igra yavlyaetsya pervoj zaplanirovannoj trilogii remejka Final Fantasy VII reliz sikvela Final Fantasy VII Rebirth zaplanirovan na nachalo 2024 goda Krome togo v dekabre 2022 goda Square vypustila Crisis Core Final Fantasy VII Reunion remaster k Crisis Core Final Fantasy VII 2007 kotoryj yavlyaetsya prikvelom k trilogii Remake Muzyka iz Remake prisutstvuet v muzykalnoj igre Theatrhythm Final Bar Line 2023 naryadu s kompoziciyami iz originalnoj Final Fantasy VII Detej prishestviya i Crisis Core VospriyatieKritika RecenziiSvodnyj rejtingAgregatorOcenkaMetacriticPS4 87 100 PS5 89 100 PC 86 100OpenCritic88 100Inoyazychnye izdaniyaIzdanieOcenkaDestructoidPS4 9 10 PS5 8 10Edge7 10EGMEurogamer Rekomendovano 9 10 Italiya Game Informer8 75 10GameRevolutionGameSpotPS4 10 10 PS5 10 10GamesRadar IGN8 10Jeuxvideo com18 20Push SquareRPGamerShacknews9 10The GuardianUSgamerVG2474Players82 100Easy Allies9 10Famitsu39 40Hardcore Gamer4 510 10VideoGamer com8 10Russkoyazychnye izdaniyaIzdanieOcenka Igromaniya Igry Mail ru 9 0 10 Kanobu 7 10 Po dannym sajta agregatora recenzij Metacritic Remake poluchila preimushestvenno polozhitelnye otzyvy obozrevatelej kritiki hvalili igru za sohranenie duha originala Tamur Hussejn iz GameSpot otmetil chto Remake opravdyvaet mnogoletnie ozhidaniya fanatov s tochki zreniya gejmpleya syuzheta personazhej i muzyki po mneniyu recenzenta na primere Remake novye igroki mogut ponyat pochemu v igrovom soobshestve Final Fantasy VII polzuetsya takim bolshim uvazheniem Tom Marks iz IGN opisal igru kak polnocennoe pereosmyslenie i ocenil boevuyu sistemu Naila Bonfilo iz The Daily Dot nazvala eyo odnoj iz luchshih igr 2020 goda prinimaya vo vnimanie mnozhestvo elementov kotorye ponravyatsya polzovatelyam EGM zayavila chto Remake ne menee uvlekatelna chem Final Fantasy VII Po mneniyu Eurogamer remejku udalos prevzojti original Kritiki hvalili personazhej igry i ih syuzhetnye arki IGN pohvalil povestvovanie napolnennoe po nastoyashemu emocionalnymi arkami i oshushaemoe pri prohozhdenii chuvstvo nostalgii no v to zhe vremya raskritikoval fillernye momenty nekotorye zaputannye podsyuzhety i pobochnye missii odnako v konechnom itoge rezyumiroval chto remejk dayot novuyu zhizn klassike i pri etom ostayotsya otlichnoj rolevoj igroj Po mneniyu Shacknews v osnove igry lezhit odna iz samyh silnyh istorij kogda libo napisannyh Square Takzhe recenzentam ponravilas rabota aktyorov ozvuchivaniya v chastnosti perevoploshenie Kodi Kristiana v Klauda Strajfa k luchshim aspektam igry oni prichislili vzaimodejstvie glavnyh geroev rasshirenie roli vtorostepennyh personazhej iz LAVINY i protivostoyanie Klauda i Sefirota SMI polozhitelno ocenili prorabotannyj megapolis Midgar i povyshenie znachimosti vtorostepennyh personazhej Kritikam prishlas po dushe novaya boevaya sistema po bolshej chasti iz za neobhodimosti strategicheskogo myshleniya vo vremya srazhenij i nalichiya unikalnogo stilya boya u kazhdogo protagonista v to vremya kak Klaud oruduet mechom v blizhnem boyu Barret obstrelivaet protivnikov izdaleka GamesRadar razdelil eto mnenie otmetiv chto k kazhdomu iz vragov trebuetsya iskat individualnyj podhod RPGamer pohvalil razrabotchikov za vozvrashenie vnutriigrovogo elementa materii ispolzuemoj kak dlya provedeniya magicheskih atak tak i dlya uluchsheniya oruzhiya personazhej on nazval igru linejnoj no v to zhe vremya ne stal umalyat znachimosti dopolnitelnogo kontenta GamesRadar nazval skuchnymi nekotorye pobochnye missii no pri etom pohvalil to kak vzaimodejstvuyut personazhi v hode ih vypolneniya EGM setovala na chrezmernoe kolichestvo lishnih uslovij v nekotoryh kvestah privedya v primer regulyarnuyu smenu igrovogo personazha dlya otkrytiya neskolkih dverej v shtab kvartire Sin Ra Recenzent Easy Allies otmetil chto hotya Remake yavlyaetsya linejnoj igroj emu potrebovalsya okolo 38 chasov na prohozhdenie osnovnogo syuzheta prichyom mnozhestvo missij ostalis nevypolnennymi V svoyom obzore na Intergrade Siliconera pohvalila syuzhetnuyu liniyu Yuffi i samu geroinyu v celom otmetiv chto hotya ona ponachalu razdrazhala svoej nezrelostyu za provedyonnoe vremya s Sononom ej udalos stat luchshe glavnym dostoinstvom DLC Siliconera nazvala uluchshennuyu grafiku Destructoid schyol Yuffi realistichnym personazhem i polozhitelno vyskazalsya o eyo boevom stile GameSpot ostalsya v vostorge ot glavnoj geroini dopolneniya i vysoko ocenil grafiku v pervuyu ochered za chastotu kadrov S etoj poziciej soglasilsya PC Invasion kotoryj porekomendoval igru dlya prohozhdeniya Prodazhi Igra imela znachitelnyj kommercheskij uspeh Za pervye tri dnya posle vyhoda sovokupnye prodazhi diskov s igroj i cifrovyh kopij dostigli 3 5 mln chto sdelalo Remake odnim iz krupnejshih proektov na PlayStation 4 i samym bystro prodavaemym eksklyuzivom dlya etoj konsoli startovye prodazhi igry prevzoshli pokazateli Spider Man 3 3 mln 2018 i God of War 3 1 mln 2018 K avgustu 2020 goda summa prodannyh kopij dlya PS4 uvelichilas do bolee chem 5 mln V Yaponii igra stala samoj prodavaemoj v nedelyu s 6 po 12 aprelya 2020 goda bylo prodano svyshe 700 tysyach kopij igry nesmotrya na zakrytie mnogih magazinov v svyazi s pandemiej COVID 19 Vmeste s cifrovymi kopiyami prodazhi igry lish v odnoj Yaponii dostigli 1 mln Remake stala samoj prodavaemoj igroj v SShA v aprele 2020 goda 3 j po prodazham igroj v 2020 godu posle Call of Duty Modern Warfare 2019 i Animal Crossing New Horizons 2020 i pokazala luchshij start v istorii serii Final Fantasy prevzojdya Final Fantasy XV 2016 ona takzhe stala samoj zagruzhaemoj igroj v cifrovom servise PlayStation Store V Velikobritanii igra vozglavila rejting prodazh za pervye vyhodnye bylo prodano poryadka 60 tysyach fizicheskih kopij Po soobsheniyu nemeckoj torgovoj associacii GAME prodazhi igry v Germanii prevysili 100 tysyach kopij igra byla udostoena Zolotoj nagrady etoj associacii Remake byla 4 j po populyarnosti igroj dlya PlayStation 4 v aprele 2020 goda v Evrope Nagrady Posle vyhoda Final Fantasy VII Remake poluchila nagradu Vybor redakcii ot PlayStation IGN Japan V 2020 godu IGN Japan nazval eyo igroj goda Anime News Network Siliconera i RPG Site takzhe prichislili Remake k luchshim igram goda Nagrady Final Fantasy VII Remake God Ceremoniya Kategoriya Poluchatel i i nominant y Rezultat2019 Game Critics Awards Luchshaya igra vystavki Final Fantasy VII Remake PobedaLuchshaya konsolnaya igra PobedaLuchshaya rolevaya igra Pobeda2020 CEDEC Awards Luchshij zvuk PobedaGolden Joystick Awards Igra goda dlya PlayStation NominaciyaLuchshij vizualnyj dizajn NominaciyaThe Game Awards 2020 Igra goda NominaciyaLuchshaya igrovaya rezhissura NominaciyaLuchshee igrovoe povestvovanie NominaciyaLuchshee vizualnoe oformlenie NominaciyaLuchshee zvukovoe oformlenie PobedaLuchshaya rolevaya igra Pobeda2021 17 ya British Academy Games Awards Animaciya NominaciyaIspolnitel glavnoj roli Kodi Kristian NominaciyaD I C E Awards 2021 Igra goda Final Fantasy VII Remake NominaciyaVydayusheesya dostizhenie v animacii NominaciyaRolevaya igra goda Pobeda35 ya Japan Gold Disc Awards Saundtrek goda PobedaGame Developers Choice Awards Igra goda Pochyotnoe upominanieLuchshij zvuk NominaciyaLuchshij dizajn Pochyotnoe upominanieLuchshij narrativ NominaciyaLuchshaya tehnologiya Pochyotnoe upominanieLuchshij vizualnyj art Pochyotnoe upominanieJapan Game Awards 2021 Nagrada za vydayushiesya dostizheniya PobedaLiteraturaFinal Fantasy VII Remake World Preview El Segundo Square Enix 2020 ISBN 978 16 4609 084 6 Final Fantasy VII Remake Material Ultimania El Segundo Square Enix 2021 ISBN 978 16 4609 121 8 Final Fantasy VII Remake Material Ultimania Plus El Segundo Square Enix 2022 PrimechaniyaAleksandr Krykov Remejk Final Fantasy VII sozdayotsya na Unreal Engine 4 rus IGN Rossiya 9 dekabrya 2015 Data obrasheniya 12 dekabrya 2015 22 dekabrya 2015 goda Steam 2003 Final Fantasy 7 Remake director suggests future instalments could focus on smaller sections angl VGC 28 aprelya 2020 Data obrasheniya 12 iyunya 2023 29 aprelya 2020 goda Webster Andrew 2020 04 09 Redesigning Midgar Final Fantasy VII Remake s gritty cyberpunk metropolis The Verge 15 aprelya 2020 Data obrasheniya 12 iyunya 2023 Final Fantasy VII Remake Sells 3 5M Copies Over Launch Weekend The Hollywood Reporter angl 2020 04 21 21 aprelya 2020 Data obrasheniya 12 iyunya 2023 Schreier Jason The Final Fantasy VII Remake Is Looking Hot neopr Kotaku 5 dekabrya 2015 Data obrasheniya 12 iyunya 2023 7 aprelya 2016 goda Final Fantasy VII Remake s Kitase Discusses Game s Battle System in Video neopr Anime News Network 6 dekabrya 2015 Data obrasheniya 12 iyunya 2023 1 aprelya 2016 goda No Final Fantasy 7 Remake Is Not the Full Game So Where s the Rest of It IGN angl 2020 04 09 17 aprelya 2020 Data obrasheniya 12 iyunya 2023 Final Fantasy VII Remake still has ATB kinda VentureBeat 2019 06 11 17 iyunya 2019 Data obrasheniya 12 iyunya 2023 Final Fantasy VII Remake hands on preview the biggest JRPG ever Metro 2019 06 12 13 iyunya 2019 Data obrasheniya 12 iyunya 2023 Final Fantasy VII Remake details Turks Avalanche Cloud abilities Chocobo amp Moogle summon more Aerith and Barret visuals neopr Gematsu 25 noyabrya 2019 Data obrasheniya 12 iyunya 2023 25 iyunya 2020 goda Hamaguchi Naoki How Square Enix created the Summons in Final Fantasy VII Remake neopr PlayStation Blog Data obrasheniya 12 iyunya 2023 22 iyunya 2020 goda Dzhessi Tak chto naschyot SOLDATika Teper on odin iz nas U nego est yajca u etogo mmm mmm eshyo raz kak tam ego zovut Biggs Klaud Klaud Strajf Square Enix Final Fantasy VII Remake Barret Edinstvennaya cel etogo nasosa vysosat vse soki iz Planety Poka ty spish esh sryosh on vysasyvaet Mako On ne znaet ni ustalosti ni sozhalenij Ty zhe znaesh chto takoe Mako Mako zhivitelnaya krov nashego mira V venah Planety techyot zelyonaya krov kak v nashih krasnaya I chto chyort vozmi proizojdyot kogda eyo vsyu vysosut a Otvet mne Budesh stoyat i pritvoritsya chto ne slyshish kak Planeta krichit ot boli Ya znayu chto slyshish Square Enix Final Fantasy VII Remake Klaud Sefirot Do teh por poka on gde to tam ya Barret Ya dumal ty pobedil ego Klaud Ajris My spravimsya My smozhem Square Enix Final Fantasy VII Remake Zak Pogodi eto chto vsyo Ej Klaud ty eto videl Square Enix Final Fantasy VII Remake Lee Julia Who is Zack in Final Fantasy 7 Remake angl Polygon 10 aprelya 2020 Data obrasheniya 15 sentyabrya 2023 17 noyabrya 2023 goda Agossah Iyane Who is Suzie Yeung FF7 Remake Yuffie DLC Voice Actor List Revealed neopr Dualshockers 13 aprelya 2021 Data obrasheniya 12 iyunya 2023 11 iyunya 2021 goda Stanton Rick Final Fantasy 7 retrospective The game that killed Squaresoft neopr Eurogamer Gamer Network 2 iyunya 2013 Data obrasheniya 12 iyunya 2023 26 marta 2016 goda Edge No 123 Maj 2003 pp 108 113 Arhivirovano iz originala 9 maya 2012 Kohler Chris More Compilation of Final Fantasy VII details neopr GameSpot CBS Interactive 24 sentyabrya 2004 Data obrasheniya 12 iyunya 2023 17 oktyabrya 2015 goda Sato Yukiyoshi Ike Final Fantasy remakes sold separately neopr GameSpot CBS Interactive 30 oktyabrya 2013 Data obrasheniya 12 iyunya 2023 30 oktyabrya 2013 goda Eugene Square Enix Once Promised Final Fantasy VII VIII And IX Remakes neopr Siliconera Curse Inc 26 oktyabrya 2013 Data obrasheniya 12 iyunya 2023 16 maya 2016 goda Romano Sal Final Fantasy VII Remake details reason for multi part release CyberConnect2 collaboration more neopr Gematsu CraveOnline 7 dekabrya 2015 Data obrasheniya 12 iyunya 2023 10 aprelya 2016 goda Juba Joe 2016 04 11 10 Questions And Answers About The Final Fantasy VII Remake Game Informer GameStop 20 aprelya 2016 Data obrasheniya 12 iyunya 2023 Introducing the FINAL FANTASY VII REMAKE development team neopr Square Enix Games 25 noyabrya 2019 Data obrasheniya 12 iyunya 2023 28 iyunya 2020 goda Allen Jason E3 2005 Eyes on the Final Fantasy VII Tech Demo neopr IGN Ziff Davis 16 maya 2005 Data obrasheniya 12 iyunya 2023 20 fevralya 2006 goda Orry James Final Fantasy VII remake isn t happening neopr VideoGamer com Candy Banana 5 iyunya 2007 Data obrasheniya 12 iyunya 2023 3 marta 2016 goda Dunham Jeremy Square Enix Responds to PS3 FF7 Rumors neopr IGN Ziff Davis 23 maya 2006 Data obrasheniya 12 iyunya 2023 1 marta 2013 goda Nunnaley Stephany Kitase Final Fantasy VII to be remade only if takes a year to do so neopr VG247 VG247 20 fevralya 2010 Data obrasheniya 12 iyunya 2023 20 sentyabrya 2015 goda Hillier Brenna Wada Final Fantasy VII remake would kill franchise neopr VG247 VG247 26 iyunya 2012 Data obrasheniya 12 iyunya 2023 11 sentyabrya 2015 goda Gantayat Anoop Nomura New Titles Take Priority Over Final Fantasy VII Remake neopr Andriasang Andriasang com 16 maya 2012 Data obrasheniya 12 iyunya 2023 4 aprelya 2016 goda Evans Thirlwell Edwin 2011 11 28 Official Xbox Magazine Arhivirovano iz originala 30 noyabrya 2011 Data obrasheniya 12 iyunya 2023 Pigna Kris neopr 1UP com Ziff Davis 21 fevralya 2010 Data obrasheniya 7 dekabrya 2015 Arhivirovano iz originala 6 noyabrya 2012 goda FF amp KH が導く新時代 Case 1 0 ファイナルファンタジーVII フルリメイク作品 仮題 Famitsu Weekly yap 1386 Enterbrain 16 19 2015 06 25 Translation 17 aprelya 2016 goda Robinson Martin Final Fantasy 7 remake was underway before the PS4 PC port was announced neopr Eurogamer Gamer Network 17 iyunya 2015 Data obrasheniya 12 iyunya 2023 16 aprelya 2016 goda Sato Why Square Enix Decided To Finally Make The Final Fantasy VII Remake neopr Siliconera Curse Inc 19 iyunya 2015 Data obrasheniya 12 iyunya 2023 7 aprelya 2016 goda Nakamura Toshi How The Final Fantasy VII Remake Came to Be neopr Kotaku 24 iyunya 2015 Data obrasheniya 12 iyunya 2023 28 iyunya 2020 goda Romano Sal Final Fantasy VII Remake staff discuss voiced dating scenes mini games more neopr Gematsu CraveOnline 21 dekabrya 2015 Data obrasheniya 14 iyunya 2023 10 aprelya 2016 goda Romano Sal Final Fantasy VII Remake development shifts from external cooperation to internal focus neopr Gematsu 29 maya 2017 Data obrasheniya 14 iyunya 2023 29 maya 2017 goda Saed Sherif Square Enix is hiring for the Final Fantasy 7 Remake neopr VG247 Videogaming247 Ltd 25 maya 2017 Data obrasheniya 14 iyunya 2023 25 maya 2017 goda Farokhmanesh Megan Kingdom Hearts III s director says he s putting equal effort into Final Fantasy VII Remake neopr The Verge 14 iyunya 2018 Data obrasheniya 14 iyunya 2023 14 iyunya 2018 goda YouTube video Square Enix 2020 03 16 Arhivirovano iz originala na 20 iyunya 2023 Data obrasheniya 14 iyunya 2023 a href wiki D0 A8 D0 B0 D0 B1 D0 BB D0 BE D0 BD Cite AV media title Shablon Cite AV media cite AV media a Vikipediya Obsluzhivanie CS1 bot iznachalnyj URL status neizvesten ssylka The FINAL FANTASY VII REMAKE development team Square Enix Blog neopr square enix games com Data obrasheniya 14 iyunya 2023 6 iyunya 2020 goda Romano Sal Final Fantasy VII Remake producer Yoshinori Kitase talks progress and more in Weekly Famitsu neopr Gematsu CraveOnline 2 fevralya 2017 Data obrasheniya 14 iyunya 2023 2 fevralya 2017 goda Final Fantasy VII Remake Changed Cloud s Design Nomura Says It Is Closest to the Original neopr Siliconera 7 fevralya 2018 Data obrasheniya 14 iyunya 2023 13 noyabrya 2019 goda Tifa s Outfit Changed in Final Fantasy VII Remake on Advice From Ethics Department neopr Escaptist Magazine 22 iyunya 2019 Data obrasheniya 14 iyunya 2023 9 yanvarya 2021 goda Unreal Engine 4 Powering FINAL FANTASY VII REMAKE Development neopr Unreal Engine Official News 7 dekabrya 2015 Data obrasheniya 14 iyunya 2023 14 marta 2020 goda Final Fantasy VII Remake by Square Enix E3 2019 Interview neopr Unreal Engine Official YouTube Channel 13 iyunya 2019 Data obrasheniya 14 iyunya 2023 9 yanvarya 2021 goda Romano Sal Final Fantasy VII Remake part one scenario complete Update neopr Gematsu CraveOnline 2015012015 Data obrasheniya 14 iyunya 2023 12 fevralya 2016 goda Grubb Jeff Square Enix Geomerics make Enlighten lighting tech pact after bright results in FFVII Remake neopr VentureBeat VentureBeat 6 iyulya 2016 Data obrasheniya 14 iyunya 2023 7 iyulya 2016 goda FINAL FANTASY VII REMAKE developers talk Midgar Red XIII and more neopr Square Enix Games 23 marta 2020 28 marta 2020 goda Romano Sal Final Fantasy VII Remake producer Yoshinori Kitase shares post E3 2019 message neopr Gematsu CraveOnline 15 iyunya 2019 Data obrasheniya 14 iyunya 2023 15 iyunya 2019 goda Final Fantasy 7 Remake Ultimania Book Interview With Nomura Kitase And Nojima Square Enix 2020 ot 9 yanvarya 2021 na Wayback Machine The Amazing Way Final Fantasy VII Remake Solved Its Villain Problem neopr Vice 20 aprelya 2020 Data obrasheniya 14 iyunya 2023 3 iyunya 2020 goda Final Fantasy 7 Remake interview This had to be a complete standalone game a real satisfying gaming experience neopr Vg247 2 marta 2020 Data obrasheniya 14 iyunya 2023 9 aprelya 2020 goda YouTube video Square Enix 2020 03 24 Arhivirovano iz originala na 14 iyunya 2023 Data obrasheniya 14 iyunya 2023 a href wiki D0 A8 D0 B0 D0 B1 D0 BB D0 BE D0 BD Cite AV media title Shablon Cite AV media cite AV media a Vikipediya Obsluzhivanie CS1 bot iznachalnyj URL status neizvesten ssylka Final Fantasy VII Remake details Turks Avalanche Cloud abilities Chocobo amp Moogle summon more Aerith and Barret visuals neopr Gameatsu 25 noyabrya 2019 Data obrasheniya 14 iyunya 2023 27 noyabrya 2019 goda FINAL FANTASY VII REMAKE Creators Explain Episodic Release neopr Nerdist Data obrasheniya 14 iyunya 2023 13 aprelya 2020 goda Final Fantasy 7 Remake s Developers Tried to Avoid Playing Favorites With Tifa and Aerith neopr US Gamer 2 aprelya 2020 Data obrasheniya 2 maya 2020 8 aprelya 2020 goda Interview Final Fantasy VII Remake Producer and Co Director on Development Launch and Being Grateful for the Fans neopr Push Square 24 maya 2020 Data obrasheniya 14 iyunya 2023 3 iyunya 2020 goda Klepek Patrick Final Fantasy VII Director on Twin Peaks Princess Di and High Res Star Destroyers neopr Vice 7 aprelya 2020 Data obrasheniya 14 iyunya 2023 15 maya 2020 goda Heaney Duncan The FINAL FANTASY VII REMAKE team discuss story Sephiroth and more neopr Square Enix 16 aprelya 2020 Data obrasheniya 14 iyunya 2023 22 sentyabrya 2020 goda Kim Matt Final Fantasy 7 Remake Replaces Longtime Cloud Strife Voice Actor neopr USGamer Gamer Network 12 iyunya 2019 Data obrasheniya 14 iyunya 2023 13 iyunya 2019 goda 櫻井孝宏にとってのクラウドとは FFVIIリメイク クラウド役 櫻井孝宏さんインタビュー yap Dengeki Online Data obrasheniya 14 iyunya 2023 2 aprelya 2020 goda Final Fantasy VII Remake Has A Completely New Voice Cast neopr Comic Book Data obrasheniya 14 iyunya 2023 29 sentyabrya 2019 goda John Eric Bentley on creating a voice for Barret Wallace in Final Fantasy 7 remake neopr Shacknews Data obrasheniya 14 iyunya 2023 27 aprelya 2020 goda Final Fantasy 7 Remake Voice Cast On Living Up To Fan Expectation neopr IGN 3 marta 2020 Data obrasheniya 14 iyunya 2023 22 aprelya 2020 goda YouTube video Square Enix 2020 04 17 Arhivirovano iz originala na 14 iyunya 2023 Data obrasheniya 14 iyunya 2023 a href wiki D0 A8 D0 B0 D0 B1 D0 BB D0 BE D0 BD Cite AV media title Shablon Cite AV media cite AV media a Vikipediya Obsluzhivanie CS1 bot iznachalnyj URL status neizvesten ssylka FINAL FANTASY VII REMAKE Team The music of FINAL FANTASY VII REMAKE comments from the composers neopr square enix games com Data obrasheniya 14 iyunya 2023 2 fevralya 2020 goda Sato Nobuo Uematsu Confirmed To Be Working On Music For Final Fantasy VII Remake neopr Siliconera Curse Inc 14 maya 2018 Data obrasheniya 14 iyunya 2023 14 maya 2018 goda FFVII Remake Interview with Nomura Tetsuya and Kitase Yoshinori neopr Frontline 17 aprelya 2020 Data obrasheniya 14 iyunya 2023 1 iyulya 2020 goda FINAL FANTASY VII REMAKE Team Introducing the FINAL FANTASY VII theme song by Nobuo Uematsu neopr Square Enix 31 yanvarya 2020 Data obrasheniya 14 iyunya 2023 31 yanvarya 2020 goda FFVII Remake Track List neopr Square Enix Data obrasheniya 14 iyunya 2023 2 aprelya 2020 goda YouTube video Square Enix 2020 04 08 Arhivirovano iz originala na 18 aprelya 2023 Data obrasheniya 14 iyunya 2023 a href wiki D0 A8 D0 B0 D0 B1 D0 BB D0 BE D0 BD Cite AV media title Shablon Cite AV media cite AV media a Vikipediya Obsluzhivanie CS1 bot iznachalnyj URL status neizvesten ssylka Brown Peter Final Fantasy 7 Remake Announced by Sony at E3 2015 neopr GameSpot CBS Interactive 16 iyunya 2015 Data obrasheniya 14 iyunya 2023 12 yanvarya 2016 goda Gotsuki Aki E3 2015 人喰いの大鷲トリコ シェンムーIII リメイク版 FFVII など 話題作をSCE吉田修平氏が語る neopr 4Gamer net Aetas Inc 18 iyunya 2015 Data obrasheniya 14 iyunya 2023 8 dekabrya 2015 goda Moser Cassidie E3 2015 Final Fantasy 7 Remake Boosts Square Enixs Stock neopr IGN Ziff Davis 19 iyunya 2015 Data obrasheniya 14 iyunya 2023 19 iyunya 2015 goda Leack Jonathan FFVII Remake Trailer Surpasses 10 Million Views By Far Most Popular E3 2015 Video neopr Game Revolution CraveOnline 30 iyunya 2015 Data obrasheniya 14 iyunya 2023 10 sentyabrya 2015 goda Kamen Matt 2015 12 05 Final Fantasy VII Remake steals the show at Sony s PlayStation Experience Wired 12 dekabrya 2015 Data obrasheniya 14 iyunya 2023 Square Enix Kicks off Final Fantasy 30th Anniversary Celebration neopr Gamasutra UBM TechWeb 31 yanvarya 2017 Data obrasheniya 14 iyunya 2023 4 fevralya 2017 goda Romano Sal New Kingdom Hearts III and Final Fantasy VII Remake screenshots shown at MAGIC 2017 neopr Gematsu CraveOnline 8 fevralya 2017 Data obrasheniya 14 iyunya 2023 7 marta 2017 goda O Conner James The Final Fantasy 7 remake skipped E3 but it s still in active development neopr VG247 VG247 15 iyunya 2018 Data obrasheniya 14 iyunya 2023 15 iyunya 2018 goda Kitase Yoshinori A New Look at Final Fantasy VII Remake neopr PlayStation Blog PlayStation 9 maya 2019 Data obrasheniya 14 iyunya 2023 10 maya 2019 goda Dornbush Jonathan Final Fantasy VII Remake Release Date Announced E3 2019 neopr IGN Ziff Davis 9 iyunya 2019 Data obrasheniya 14 iyunya 2023 10 iyunya 2019 goda Romano Sal Final Fantasy VII Remake E3 2019 trailer stage demo special editions announced neopr Gematsu CraveOnline 11 iyunya 2019 Data obrasheniya 14 iyunya 2023 11 iyunya 2019 goda Romano Sal Square Enix uncertain how many games will span the Final Fantasy VII Remake project Update 2 neopr Gematsu CraveOnline 11 iyunya 2019 Data obrasheniya 14 iyunya 2023 12 iyunya 2019 goda Final Fantasy VII Remake E3 2019 Preview Blend of Real Time Tactical PlayStation LifeStyle 2019 06 16 17 iyunya 2019 Data obrasheniya 14 iyunya 2023 Machkovech Sam 2019 06 15 Final Fantasy VII Remake hands on Already feels like the one for jaded JRPG fans Ars Technica angl 17 iyunya 2019 Data obrasheniya 17 iyunya 2019 Moore Ewan 2019 06 13 Final Fantasy VII Remake Preview A Stunning Faithful Recreation Of A Classic UNILAD 17 iyunya 2019 Data obrasheniya 14 iyunya 2023 Final Fantasy VII Remake hands on My reservations are gone VentureBeat 2019 06 13 16 iyunya 2019 Data obrasheniya 14 iyunya 2023 Gilbert Ben 2019 06 14 I never played the classic RPG Final Fantasy VII from 1997 but I just played the gorgeous new remake and it s pretty great Business Insider 17 iyunya 2019 Data obrasheniya 14 iyunya 2023 Final Fantasy VII Remake Wins Best of Show at E3 2019 The Hollywood Reporter 2019 06 27 27 iyunya 2019 Data obrasheniya 14 iyunya 2023 Unreal E3 Awards 2019 Eye Candy neopr unrealengine com Epic Games 30 maya 2019 Data obrasheniya 14 iyunya 2023 26 oktyabrya 2019 goda Webster Andrew Final Fantasy VII Remake s TGS trailer is full of familiar scenes neopr The Verge 11 sentyabrya 2019 Data obrasheniya 14 iyunya 2023 11 sentyabrya 2019 goda Hall Charlie Final Fantasy 7 remake is a timed exclusive for PS4 until 2021 angl Polygon 10 dekabrya 2019 Data obrasheniya 14 iyunya 2023 10 dekabrya 2019 goda Messner Steven Final Fantasy 7 Remake s timed exclusivity now ends in April 2021 neopr PC Gamer 5 fevralya 2020 Data obrasheniya 14 iyunya 2023 2 marta 2020 goda Wald Heather Final Fantasy 7 Remake delayed to April 2020 neopr GamesRadar 14 yanvarya 2020 Data obrasheniya 14 iyunya 2023 14 yanvarya 2020 goda Yin Poole Wesley Final Fantasy 7 Remake demo out now neopr Eurogamer 2 marta 2020 Data obrasheniya 14 iyunya 2023 2 marta 2020 goda Lada Jenni Square Enix Shipping Final Fantasy VII Remake Physical Copies Early to Australia and Europe neopr Siliconera 30 marta 2020 Data obrasheniya 5 aprelya 2021 29 avgusta 2020 goda Fahey Mike People Are Already Playing Final Fantasy VII Remake in Australia amer angl Kotaku 1 aprelya 2020 Data obrasheniya 14 iyunya 2023 3 aprelya 2020 goda Neal Pabon NealPabon We did it FinalFantasy7Remake is real My sincerest thanks to the incredibly talented team at SE Japan and all my kickass co workers at SE America for making this an amazing experience Oh and since you shouldn t be outside please enjoy this out of home ad in Los Angeles tvit neopr Tvitter 11 aprelya 2020 Data obrasheniya 9 maya 2023 It looks like this when reproducing the famous scene of FF7 remake with PC 88 real machine over 30 years ago GIGAZINE 2020 06 30 Data obrasheniya 14 iyunya 2023 Oloman Jordan Final Fantasy 7 Remake Intergrade Square Enix Clarifies Yuffie Episode Is PS5 Exclusive neopr IGN 26 fevralya 2021 Data obrasheniya 14 iyunya 2023 3 marta 2021 goda Ramsey Robert Final Fantasy VII Remake Intergrade Yuffie DLC Officially Titled Episode INTERmission neopr Push Square 13 aprelya 2021 Data obrasheniya 14 iyunya 2023 13 aprelya 2021 goda Square Enix reportedly working with Netflix on Final Fantasy 7 Remake anime series angl News Asia Today 17 maya 2021 Data obrasheniya 14 iyunya 2023 14 iyunya 2021 goda Madnani Mikhail Final Fantasy VII Remake Intergrade PC Release Date Announced at The Game Awards neopr The Mako Reactor 10 dekabrya 2021 Data obrasheniya 10 fevralya 2022 10 dekabrya 2021 goda Wes Fenlon 2021 12 17 Final Fantasy 7 Remake s PC port is a major disappointment PC Gamer angl 7 yanvarya 2022 Data obrasheniya 20 dekabrya 2021 a href wiki D0 A8 D0 B0 D0 B1 D0 BB D0 BE D0 BD Cite news title Shablon Cite news cite news a Ukazan bolee chem odin parametr accessdate and access date spravka Bankhurst Adam Final Fantasy 7 Remake On PC Has Some Major Problems angl IGN 1 noyabrya 2021 Data obrasheniya 20 dekabrya 2021 19 dekabrya 2021 goda McWhertor Michael Final Fantasy 7 Remake Intergrade coming to Steam neopr Polygon com 16 iyunya 2022 Data obrasheniya 14 iyunya 2023 17 iyunya 2022 goda Square Enix Manga amp Books Licenses Final Fantasy VII Remake Traces of Two Pasts Novel YoRHa Pearl Harbor Descent Record More Manga neopr Anime News Network Data obrasheniya 14 iyunya 2023 24 marta 2022 goda Zwiezen Zack Final Fantasy VII Remake will be a trilogy angl Kotaku 16 iyunya 2022 Data obrasheniya 14 iyunya 2023 17 marta 2023 goda Dinsdale Ryan Crisis Core Final Fantasy 7 Reunion Arrives This December neopr IGN 13 sentyabrya 2022 Data obrasheniya 14 iyunya 2023 13 sentyabrya 2022 goda Howard Jessica Crisis Core Final Fantasy 7 Reunion Team Discusses Changes Coming To Game And If Zack Or Cloud Is The Better Character neopr GameSpot 7 iyulya 2022 Data obrasheniya 14 iyunya 2023 13 sentyabrya 2022 goda Heaney Duncan Theatrhythm Thursday The Theatrhythm Final Bar Line track list angl Square Enix Blog Square Enix North America 8 dekabrya 2022 Data obrasheniya 14 iyunya 2023 21 fevralya 2023 goda Final Fantasy VII Remake for PlayStation 4 Reviews neopr Metacritic Data obrasheniya 14 iyunya 2023 1 marta 2020 goda Final Fantasy VII Remake Intergrade for PlayStation 5 Reviews neopr Metacritic Data obrasheniya 14 iyunya 2023 1 iyulya 2021 goda Final Fantasy VII Remake Intergrade for PC Reviews neopr Metacritic Data obrasheniya 14 iyunya 2023 13 fevralya 2023 goda Final Fantasy VII Remake for PS4 Reviews angl OpenCritic 5 aprelya 2020 Data obrasheniya 12 aprelya 2020 11 aprelya 2020 goda Carter Chris Review Final Fantasy VII Remake neopr Destructoid 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 6 aprelya 2020 goda Carter Chris Review Final Fantasy VII Remake Intergrade INTERmission Yuffie DLC neopr Destructoid 9 iyunya 2021 Data obrasheniya 14 iyunya 2023 12 iyunya 2021 goda Edge staff Final Fantasy VII Remake review angl Edge Future plc 2020 July no 346 McCarter Reid Final Fantasy VII Remake review neopr EGM 6 aprelya 2020 Data obrasheniya 7 aprelya 2020 7 aprelya 2020 goda Wilson Aoife Final Fantasy 7 Remake review a faithful retread with a few missteps along the way angl Eurogamer 6 aprelya 2020 Data obrasheniya 9 aprelya 2020 9 aprelya 2020 goda Arlotta Lara Final Fantasy VII Remake recensione ital Eurogamer 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 7 aprelya 2020 goda Juba Joe Final Fantasy VII Remake Review Old Friends And New Life neopr Game Informer 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 7 aprelya 2020 goda Jason Faulkner Final Fantasy VII Remake Review Not a cloud in the sky neopr Game Revolution 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 8 aprelya 2020 goda Hussain Tamoor Final Fantasy 7 Remake Review Cruel One Winged Angel s Thesis neopr GameSpot CBS Interactive 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 7 aprelya 2020 goda Hussain Tamoor Final Fantasy 7 Remake Intergrade Review Materia Improvements neopr GameSpot 9 iyunya 2021 Data obrasheniya 14 iyunya 2023 14 iyunya 2021 goda Wald Heather Final Fantasy 7 Remake review A loving reimagining of the original that delivers a new experience that s wholly its own neopr GamesRadar 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 8 aprelya 2020 goda Marks Tom Final Fantasy 7 Remake Review neopr IGN 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 7 aprelya 2020 goda Anagund Test du jeu Final Fantasy VII Remake sur PS4 fr Jeuxvideo com Webedia 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 8 aprelya 2020 goda Retro Gamer staff Final Fantasy VII Remake review angl Retro Gamer Future plc 2020 No 207 Burke Greg Final Fantasy 7 Remake review Victory Fanfare neopr Shacknews 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 21 aprelya 2020 goda Bailey Kat Final Fantasy 7 Remake Review A Classic s Long Awaited Revival is Exhilarating Tedious and Shocking All at Once angl USgamer Gamer Network 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 9 aprelya 2020 goda Nikita Kazimirov Recenziya na Final Fantasy VII Remake angl kanobu ru 6 aprelya 2020 Data obrasheniya 8 aprelya 2020 6 iyulya 2020 goda Natalya Odincova Igry Mail ru rus Igry Mail ru 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 4 iyulya 2020 goda Sergej Cilyurik Recenziya na Final Fantasy VII Remake You can not Rebuild rus www igromania ru 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 9 aprelya 2020 goda Test Final Fantasy 7 Remake Rollenspiel neopr 4Players de Data obrasheniya 14 iyunya 2023 9 yanvarya 2021 goda Ellis Bradley Review Final Fantasy VII Remake neopr Easy Allies 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 24 sentyabrya 2021 goda Romano Sal Famitsu Review Scores Issue 1637 neopr Gematsu 15 aprelya 2020 Data obrasheniya 14 iyunya 2023 16 aprelya 2020 goda Review Final Fantasy VII Remake neopr Hardcore Gamer 10 aprelya 2020 Data obrasheniya 14 iyunya 2023 12 sentyabrya 2020 goda Final Fantasy VII Remake 175 66 2020 04 20 Final Fantasy VII Remake Review PS4 neopr Push Square Data obrasheniya 14 iyunya 2023 7 avgusta 2020 goda Fuller Alex Final Fantasy VII Remake Review neopr RPGamer 15 aprelya 2020 Data obrasheniya 14 iyunya 2023 19 aprelya 2020 goda Boxer Steve 2020 04 08 Final Fantasy VII Remake review a classic game reaches new heights The Guardian 8 aprelya 2020 Data obrasheniya 14 iyunya 2023 Final Fantasy 7 Remake spoiler free review this game are sick neopr VG247 6 aprelya 2020 Data obrasheniya 14 iyunya 2023 17 avgusta 2020 goda Final Fantasy VII Remake review neopr VideoGamer Data obrasheniya 14 iyunya 2023 14 avgusta 2020 goda Marks Tom Final Fantasy 7 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Fantasy 7 Remake launch numbers broke 3 5 million in first 3 days angl gamesradar 21 aprelya 2020 Data obrasheniya 17 iyunya 2020 25 aprelya 2020 goda Baird Scott 2020 04 21 Final Fantasy 7 Remake Is The Fastest Selling PS4 Exclusive Screen Rant 9 yanvarya 2021 Data obrasheniya 14 iyunya 2023 Amore Samson 2020 04 21 Final Fantasy VII Remake Hits Record 3 5 Million Downloads in First 3 Days TheWrap 9 yanvarya 2021 Data obrasheniya 14 iyunya 2023 Yin Poole Wesley 2020 08 07 Final Fantasy 7 Remake hits 5m sold Eurogamer 9 avgusta 2020 Data obrasheniya 14 iyunya 2023 Sal Romano Famitsu Sales 4 6 20 4 12 20 Update angl Gematsu 16 aprelya 2020 Data obrasheniya 17 iyunya 2020 16 aprelya 2020 goda FF7 リメイク 発売3日で世界販売本数350万本突破 日本国内でも100万本以上を売り上げ Famitsu yap 2020 04 21 22 aprelya 2020 Data obrasheniya 24 aprelya 2020 Barton Seth 2020 04 20 FF7 Remake well received in Japan despite lockdown but Switch hardware sales plunge as supply tightens MCV Develop 9 yanvarya 2021 Data obrasheniya 14 iyunya 2023 Remejk Final Fantasy VII startoval v SShA luchshe lyuboj drugoj chasti serii rus www igromania ru 20 maya 2020 Data obrasheniya 17 iyunya 2020 18 iyunya 2020 goda Final Fantasy VII Remake Was the Most Downloaded US PlayStation Store Game in April neopr Siilconera Data obrasheniya 9 maya 2020 9 maya 2020 goda UK Charts Final Fantasy 7 Remake is No 1 as boxed market grows again GamesIndustry biz 2020 04 12 13 aprelya 2020 Data obrasheniya 13 aprelya 2020 Barker Sammy 2020 04 12 Final Fantasy VII Remake Fares Admirably at UK Retail Amid Coronavirus Crisis Push Square Gamer Network 16 aprelya 2020 Data obrasheniya 16 aprelya 2020 Glorreiche Ruckkehr game Sales Award fur FINAL FANTASY VII Remake nem game Verband der deutschen Games Branche 15 aprelya 2020 Data obrasheniya 18 aprelya 2020 21 aprelya 2020 goda Editors Choice Final Fantasy VII Remake is Worthy of its Name neopr PlayStation 24 aprelya 2020 Data obrasheniya 12 iyunya 2023 25 aprelya 2020 goda IGN JAPAN ゲームオブザイヤー2020 今年のベストゲームTOP 10 neopr IGN 10 dekabrya 2020 Data obrasheniya 12 iyunya 2023 10 dekabrya 2020 goda Siliconera s PS4 Game of the Year 2020 neopr Siliconera Data obrasheniya 12 iyunya 2023 30 dekabrya 2020 goda LGBTQ Characters amp Video Games neopr Anime News Network Data obrasheniya 12 iyunya 2023 1 yanvarya 2021 goda RPG Site Best of 2020 Awards our picks for the best of the year neopr RPG Site 30 dekabrya 2020 Data obrasheniya 12 iyunya 2023 30 dekabrya 2020 goda Final Fantasy 7 Remake Wins Best Of E3 GS News Update neopr GameSpot Data obrasheniya 12 iyunya 2023 2 aprelya 2020 goda Final Fantasy VII Remake and Hideo Kojima Win at CEDEC Awards 2020 neopr Siliconera 3 sentyabrya 2020 Data obrasheniya 12 iyunya 2023 4 sentyabrya 2020 goda Nominees neopr The Game Awards Data obrasheniya 12 iyunya 2023 30 noyabrya 2020 goda Here Are The Game Awards 2020 Winners neopr Siliconera 11 dekabrya 2020 Data obrasheniya 12 iyunya 2023 11 dekabrya 2020 goda Rousseau Jeffrey Hades wins Game of the 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